return {
	[1] = {	
		triggertype = 3,
		Cdec = "测试技能（每回合开始回怒1000）",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = -0,
		id = 1,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
		},
		triggerskil = 10,
		group = -0,
	},
	[2] = {	
		triggertype = 3,
		Cdec = "测试技能（伤害10倍）",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 115,
		triggerself = -0,
		id = 2,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 10,
		},
		triggerskil = 10,
		group = -0,
	},
	[3] = {	
		triggertype = 1,
		Cdec = "测试技能（通用对敌方全体造成伤害）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 3,
		maxlayer = -0,
		atkType = 2,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[4] = {	
		triggertype = 1,
		Cdec = "测试技能（通用对己方全体回血、加防）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2111012,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 4,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[5] = {	
		triggertype = 1,
		Cdec = "测试技能（暴击提升）",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 111,
		triggerself = 1,
		id = 5,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = 111,
	},
	[6] = {	
		triggertype = 1,
		Cdec = "测试技能（暴击降低）",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 11,
		triggerself = 1,
		id = 6,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = 11,
	},
	[7] = {	
		triggertype = 1,
		Cdec = "测试技能（命中提升）",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 108,
		triggerself = 1,
		id = 7,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = 108,
	},
	[8] = {	
		triggertype = 1,
		Cdec = "测试技能（命中降低）",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 8,
		triggerself = 1,
		id = 8,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = 8,
	},
	[11] = {	
		triggertype = 1,
		Cdec = "测试技能（攻击提升）",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 11,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = 105,
	},
	[12] = {	
		triggertype = 1,
		Cdec = "测试技能（攻击降低）",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 5,
		triggerself = 1,
		id = 12,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = 5,
	},
	[13] = {	
		triggertype = 1,
		Cdec = "测试技能（防御提升）主效果（物防提升）",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 14,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 6,
		triggerself = 1,
		id = 13,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = 6,
	},
	[14] = {	
		triggertype = 1,
		Cdec = "测试技能（防御提升）子效果（法防提升）",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 7,
		triggerself = 1,
		id = 14,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = 7,
	},
	[15] = {	
		triggertype = 1,
		Cdec = "测试技能（闪避提升）",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 109,
		triggerself = 1,
		id = 15,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = 109,
	},
	[16] = {	
		triggertype = 1,
		Cdec = "测试技能（闪避降低）",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 9,
		triggerself = 1,
		id = 16,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = 9,
	},
	[2113006] = {	
		triggertype = 1,
		Cdec = "五色供养塔怒气3级子效果",
		childtarget = 1,
		dispel = 1,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2113006,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		group = 106,
	},
	[2113008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟怒气3级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 2,
		triggerself = -0,
		id = 2113008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 250,
		},
		triggerskil = 2,
		group = -0,
	},
	[30010003] = {	
		triggertype = 12,
		Cdec = "攻击伙伴普攻回怒+45",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30010003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 45,
		},
		triggerskil = -0,
		group = -0,
	},
	[2113020] = {	
		triggertype = 1,
		Cdec = "四羊方尊怒气3级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2113020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 160,
		},
		triggerskil = 2,
		group = -0,
	},
	[2113024] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = 1,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = 2,
		type = 231,
		triggerself = 1,
		id = 2113024,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
		},
		exceptMainTarget = 1,
		Cdec = "翠玉白菜怒气3级子效果",
	},
	[40020011] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 30,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020011,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "防御伙伴潜能11",
	},
	[2112007] = {	
		triggertype = 1,
		Cdec = "青铜神树怒气2级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2112007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
			[3] = 1,
		},
		triggerskil = 2,
		group = -0,
	},
	[30003002] = {	
		triggertype = 1,
		Cdec = "全体伙伴伤害增加+7%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 30003002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 70,
		},
		triggerskil = 10,
		group = -0,
	},
	[40010005] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 1,
			[3] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "攻击伙伴潜能5",
	},
	[2015030] = {	
		triggertype = 10,
		Cdec = "印记狡蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2015030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[21010] = {	
		triggertype = 1,
		Cdec = "怒气-减怒2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 21010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010940] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 120,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2010940,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记天狗紫",
	},
	[2015040] = {	
		triggertype = 10,
		Cdec = "印记狡紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2015040,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 120,
		},
		triggerskil = 10,
		group = -0,
	},
	[400131] = {	
		triggertype = 9,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 199,
		},
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 32,
		triggerself = 1,
		id = 400131,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 50,
		},
		triggerskil = 10,
		Cdec = "破阵套装紫件套白",
	},
	[2112049] = {	
		triggertype = 1,
		Cdec = "七星剑怒气2级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2112049,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 550,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2112051] = {	
		triggertype = 1,
		Cdec = "判官笔怒气2级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 228,
		triggerself = -0,
		id = 2112051,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 2,
		group = 228,
	},
	[2013003] = {	
		triggertype = 1,
		Cdec = "方天画戟怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2113003,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2013003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013004] = {	
		triggertype = 1,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 0,
			[3] = 0,
			[4] = 350,
		},
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2013004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		Cdec = "龙胆亮银枪怒气3级",
	},
	[2013005] = {	
		triggertype = 1,
		Cdec = "赤霄怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2013005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[40020012] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020012,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "防御伙伴潜能12",
	},
	[2013007] = {	
		triggertype = 1,
		Cdec = "青铜神树怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2113007,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2013007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 650,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2113008,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2632011] = {	
		triggertype = 1,
		Cdec = "大boss炎修怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2632011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[2013010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111010,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013010,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2111011,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013011,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013012] = {	
		triggertype = 1,
		Cdec = "藤牌怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2111012,
			[2] = 2211012,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2013012,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[40010006] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 50,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "攻击伙伴潜能6",
	},
	[2013014] = {	
		triggertype = 1,
		Cdec = "唐刀怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111014,
			[2] = 2211014,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013014,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 5,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013015,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013016] = {	
		triggertype = 1,
		Cdec = "步兵俑怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2013016,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013017] = {	
		triggertype = 1,
		Cdec = "弩兵俑怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2013017,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013018] = {	
		triggertype = 1,
		Cdec = "西域炮怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013018,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013019] = {	
		triggertype = 1,
		Cdec = "埙怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013019,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013020] = {	
		triggertype = 1,
		Cdec = "四羊方尊怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2013020,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[5000006] = {	
		triggertype = 1,
		Cdec = "藤牌普攻技能（仅在日常副本5使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 5000006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 22,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2013022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2013022,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 650,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013023] = {	
		triggertype = 1,
		Cdec = "龙渊剑怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013023,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2113024,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013024,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013025,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1600,
			[2] = 248,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013026,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013027] = {	
		triggertype = 1,
		Cdec = "兰亭集序怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = 1,
		id = 2013027,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013028] = {	
		triggertype = 1,
		Cdec = "鱼藻图怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013028,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 165,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111029,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = 1,
		id = 2013029,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[6000001] = {	
		triggertype = 1,
		Cdec = "进入战斗后10%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 100,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 6000001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[6000005] = {	
		triggertype = 1,
		Cdec = "进入战斗后100%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 6000005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2013032] = {	
		triggertype = 1,
		Cdec = "杜虎符怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013032,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013033] = {	
		triggertype = 1,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 3.5,
			[3] = 350,
		},
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = -0,
		id = 2013033,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		Cdec = "勾践剑真身怒气3级",
	},
	[2013034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 6,
		childresult = {		
			[1] = 2011134,
		},
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013034,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013035] = {	
		triggertype = 1,
		Cdec = "侯马盟书怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013035,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 9,
		childresult = {		
			[1] = 2111036,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013036,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013037] = {	
		triggertype = 1,
		Cdec = "陶猪怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2013037,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 650,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013038] = {	
		triggertype = 1,
		Cdec = "青白釉鼠砚滴怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013038,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013039] = {	
		triggertype = 1,
		Cdec = "妇好玉熊怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013039,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[30003003] = {	
		triggertype = 1,
		Cdec = "全体伙伴伤害增加+10%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 30003003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2013043] = {	
		triggertype = 1,
		Cdec = "赤霄怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013043,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 148,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013044] = {	
		triggertype = 1,
		Cdec = "金仆姑怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2013044,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013045,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 720,
			[3] = 200,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013046] = {	
		triggertype = 1,
		Cdec = "清明上河图怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2013046,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2013047,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[7000032] = {	
		triggertype = 1,
		Cdec = "进入战斗后，前排会生成攻击力*30%护盾",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 7000032,
		maxlayer = 3,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2013049] = {	
		triggertype = 1,
		Cdec = "七星剑怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2013049,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 1,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011003] = {	
		triggertype = 1,
		Cdec = "方天画戟怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2111003,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2011003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011004] = {	
		triggertype = 1,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 0,
			[3] = 0,
			[4] = 350,
		},
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2011004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		Cdec = "龙胆亮银枪怒气1级",
	},
	[8000011] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 2,
			[3] = 1,
			[4] = 0,
			[5] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 8000011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "画中镜特性11",
	},
	[8000015] = {	
		triggertype = 13,
		Cdec = "画中镜特性15",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = -0,
		id = 8000015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
			[3] = 1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2011007] = {	
		triggertype = 1,
		Cdec = "青铜神树怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111007,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2011007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111008,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011009] = {	
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 19,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 310,
		triggerself = 1,
		id = 2011009,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 300,
		},
		triggerskil = 2,
		Cdec = "西汉长信宫灯怒气1级",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 0,
				[3] = 1,
			},
		},
	},
	[2011010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111010,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011010,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2111011,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011011,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011012] = {	
		triggertype = 1,
		Cdec = "藤牌怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2111012,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2011012,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 6,
		group = -0,
	},
	[2011013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 5,
		childresult = {		
			[1] = 2311013,
			[2] = 2211013,
			[3] = 2111013,
		},
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011013,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1550,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011014] = {	
		triggertype = 1,
		Cdec = "唐刀怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111014,
			[2] = 2211014,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011014,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 5,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011015,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1550,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011016] = {	
		triggertype = 1,
		Cdec = "步兵俑怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2011016,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011017] = {	
		triggertype = 1,
		Cdec = "弩兵俑怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2011017,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011018] = {	
		triggertype = 1,
		Cdec = "西域炮怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011018,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011019] = {	
		triggertype = 1,
		Cdec = "埙怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011019,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011020] = {	
		triggertype = 1,
		Cdec = "四羊方尊怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2011020,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011021] = {	
		triggertype = 1,
		Cdec = "千里江山图怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 6,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2011021,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 200,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2011022,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011023] = {	
		triggertype = 1,
		Cdec = "龙渊剑怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011023,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111024,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011024,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011025,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111026,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011026,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011027] = {	
		triggertype = 1,
		Cdec = "兰亭集序怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = 1,
		id = 2011027,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011028] = {	
		triggertype = 1,
		Cdec = "鱼藻图怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011028,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111029,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = 1,
		id = 2011029,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011030,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011031] = {	
		triggertype = 1,
		Cdec = "辛追帛画怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2011031,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011032] = {	
		triggertype = 1,
		Cdec = "杜虎符怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011032,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011033] = {	
		triggertype = 1,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 1,
			[3] = 100,
		},
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = -0,
		id = 2011033,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1700,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		Cdec = "勾践剑真身怒气1级",
	},
	[2011034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 6,
		childresult = {		
			[1] = 2011134,
		},
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011034,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011035] = {	
		triggertype = 1,
		Cdec = "侯马盟书怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011035,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 9,
		childresult = {		
			[1] = 2111036,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011036,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011037] = {	
		triggertype = 1,
		Cdec = "陶猪怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2011037,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011038] = {	
		triggertype = 1,
		Cdec = "青白釉鼠砚滴怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011038,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011039] = {	
		triggertype = 1,
		Cdec = "妇好玉熊怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011039,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011043] = {	
		triggertype = 1,
		Cdec = "赤霄怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011043,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011044] = {	
		triggertype = 1,
		Cdec = "金仆姑怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011044,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011045,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1550,
			[2] = 240,
			[3] = 200,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011046] = {	
		triggertype = 1,
		Cdec = "清明上河图怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2011046,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1550,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2011047,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1550,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[30010005] = {	
		triggertype = 12,
		Cdec = "攻击伙伴普攻回怒+75",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30010005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 75,
		},
		triggerskil = -0,
		group = -0,
	},
	[2011049] = {	
		triggertype = 1,
		Cdec = "七星剑怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2011049,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 1,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011050] = {	
		triggertype = 1,
		Cdec = "开元弓怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = 1,
		id = 2011050,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011051] = {	
		triggertype = 1,
		Cdec = "判官笔怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2111051,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2011051,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1550,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011052] = {	
		triggertype = 1,
		Cdec = "孙子兵法怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011052,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[30005002] = {	
		triggertype = 9,
		Cdec = "受到伤害时，25%概率将受伤害的20%返还给攻击者（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 16,
		targetcount = -0,
		bufftrigger = 250,
		exceptMainTarget = -0,
		type = 305,
		triggerself = 1,
		id = 30005002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[400671] = {	
		triggertype = 2,
		Cdec = "孤玉套装紫件套白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 9,
		triggerself = 1,
		id = 400671,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[25010] = {	
		triggertype = 1,
		Cdec = "驱散-驱散治疗2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 25010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[400161] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 199,
		},
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400161,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		Cdec = "破阵套装紫件套紫",
	},
	[30000] = {	
		triggertype = 1,
		Cdec = "远征buff—增加全体伤害",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 30000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[15020] = {	
		triggertype = 1,
		Cdec = "buff-属性增强3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 15020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[13021] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 217,
		triggerself = 1,
		id = 13021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "buff-控制3级效果2",
	},
	[20021] = {	
		triggertype = -0,
		Cdec = "怒气-回怒3级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 20021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2,
		},
		triggerskil = 10,
		group = -0,
	},
	[400681] = {	
		triggertype = 2,
		Cdec = "孤玉套装紫件套绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 9,
		triggerself = 1,
		id = 400681,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2620011] = {	
		triggertype = 1,
		Cdec = "小怪异灵者普通攻击",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2620011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[400171] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 199,
		},
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 750,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400171,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		Cdec = "破阵套装紫件套橙",
	},
	[30005003] = {	
		triggertype = 9,
		Cdec = "受到伤害时，25%概率将受伤害的25%返还给攻击者（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 16,
		targetcount = -0,
		bufftrigger = 250,
		exceptMainTarget = -0,
		type = 305,
		triggerself = 1,
		id = 30005003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 250,
		},
		triggerskil = 10,
		group = -0,
	},
	[25011] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 218,
		triggerself = 1,
		id = 25011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "驱散-驱散治疗2级效果2",
	},
	[2011134] = {	
		triggertype = 1,
		Cdec = "诸葛连弩怒气1级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = -0,
		target = 6,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 206,
		triggerself = 1,
		id = 2011134,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		group = 206,
	},
	[400691] = {	
		triggertype = 2,
		Cdec = "孤玉套装紫件套蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 9,
		triggerself = 1,
		id = 400691,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[400181] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 199,
		},
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 750,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400181,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		Cdec = "破阵套装紫件套红",
	},
	[5100001] = {	
		triggertype = 1,
		Cdec = "唐刀怒气3级技能（仅在日常副本2使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2113014,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 5100001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 158,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = 2,
		group = -0,
	},
	[5100005] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = 2,
		type = 1,
		triggerself = -0,
		id = 5100005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 255,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		exceptMainTarget = -0,
		Cdec = "龙胆亮银枪怒气技能3级（仅在日常副本2使用）",
	},
	[5100009] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛怒气3级技能（仅在日常副本5使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 5100009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 248,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = 2,
		group = -0,
	},
	[24020] = {	
		triggertype = 1,
		Cdec = "驱散-驱散回怒3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 24020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[400701] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 1,
		},
		triggertype = 2,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 300,
		triggerskil = 10,
		type = 109,
		triggerself = 1,
		id = 400701,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		exceptMainTarget = -0,
		Cdec = "孤玉套装紫件套紫",
	},
	[29010] = {	
		triggertype = 1,
		Cdec = "驱散-触发额外伤害2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 29010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2612011] = {	
		triggertype = 1,
		Cdec = "小怪弓箭手怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2612011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[2046003] = {	
		triggertype = 30,
		Cdec = "方天画戟法宝6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 17,
		childresult = {		
			[1] = 2146003,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2046003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 32,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2046004] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 150,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2046004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "龙胆亮银枪法宝6级",
	},
	[2046006] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 300,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = -0,
		bufftrigger = 600,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2046006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "五色供养塔法宝6级",
	},
	[2046007] = {	
		triggertype = 12,
		Cdec = "青铜神树法宝6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 233,
		triggerself = 1,
		id = 2046007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 100,
		},
		triggerskil = 2,
		group = -0,
	},
	[2046008] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 1,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = 2,
		type = 222,
		triggerself = 1,
		id = 2046008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 400,
		},
		exceptMainTarget = -0,
		Cdec = "太阳神鸟法宝6级",
	},
	[2046009] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 19,
			[3] = 2,
		},
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2046009,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "西汉长信宫灯法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 0,
				[3] = 1,
			},
		},
	},
	[2046010] = {	
		triggertype = 9,
		Cdec = "吴王夫差矛法宝6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2046010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2046011] = {	
		triggertype = 25,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2046011,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
			[2] = 1,
			[3] = 30,
		},
		triggerskil = 10,
		Cdec = "凤翅镏金镋法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 0,
			},
		},
	},
	[2046012] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 600,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2046012,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "藤牌法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 2,
				[4] = 0,
				[5] = 4,
			},
		},
	},
	[2046013] = {	
		triggertype = 11,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 3,
		id = 2046013,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 250,
		},
		triggerskil = 10,
		Cdec = "贾湖骨笛法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 5,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2046014] = {	
		triggertype = 12,
		Cdec = "唐刀法宝6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 223,
		triggerself = 1,
		id = 2046014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = -0,
		group = -0,
	},
	[2046015] = {	
		triggertype = 35,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = -0,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 4,
		id = 2046015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = 10,
		Cdec = "睡虎地秦简法宝6级",
	},
	[30002] = {	
		triggertype = 1,
		Cdec = "远征buff—增加全体物理防御",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 7,
		triggerself = 1,
		id = 30002,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[15021] = {	
		triggertype = 1,
		Cdec = "buff-属性增强3级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 15021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = -0,
		group = -0,
	},
	[400711] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 1,
		},
		triggertype = 2,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 500,
		triggerskil = 10,
		type = 109,
		triggerself = 1,
		id = 400711,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		exceptMainTarget = -0,
		Cdec = "孤玉套装紫件套橙",
	},
	[2046020] = {	
		triggertype = 26,
		Cdec = "四羊方尊法宝6级",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 2046020,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
		},
		triggerskil = 10,
		group = 304,
	},
	[2046021] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 206,
			[2] = 212,
			[3] = 214,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2046021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "千里江山图法宝6级",
	},
	[2046022] = {	
		triggertype = 11,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 3,
		id = 2046022,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		Cdec = "五弦琵琶法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 234,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2046023] = {	
		triggertype = 13,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = -0,
		id = 2046023,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		Cdec = "龙渊剑法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 0,
				[3] = 105,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2046024] = {	
		triggertype = 10,
		Cdec = "翠玉白菜法宝6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 2046024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2046025] = {	
		triggertype = 11,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 2046025,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 250,
		},
		triggerskil = 10,
		Cdec = "莲塘乳鸭图法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 242,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2046026] = {	
		triggertype = 18,
		Cdec = "青龙偃月刀法宝6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2046026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2046027] = {	
		triggertype = 10,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 2046027,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		Cdec = "兰亭集序法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 0,
				[3] = 142,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2046028] = {	
		targetargs = {		
			[1] = 1,
			[2] = 243,
		},
		triggertype = 11,
		group = 243,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 20,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 243,
		triggerself = 2,
		id = 2046028,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "鱼藻图法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 243,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2046029] = {	
		triggertype = 10,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 2046029,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 2,
		Cdec = "漆槽箜篌法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 139,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2046030] = {	
		triggertype = 11,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 3,
		id = 2046030,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		Cdec = "凤鸣岐七弦琴法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 235,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2046031] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 2146031,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2046031,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辛追帛画法宝6级",
	},
	[2046032] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 316,
			[2] = 2,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2046032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "杜虎符法宝6级",
	},
	[2046033] = {	
		triggertype = 11,
		Cdec = "勾践剑真身法宝6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 3,
		id = 2046033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.15,
		},
		triggerskil = 10,
		group = -0,
	},
	[2046034] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
			[3] = 2,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2046034,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "诸葛连弩法宝6级",
	},
	[2046035] = {	
		triggertype = 11,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 2046035,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		Cdec = "侯马盟书法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 210,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2046036] = {	
		triggertype = 33,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 3,
		id = 2046036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = 10,
		Cdec = "丈八蛇矛法宝6级",
	},
	[6000002] = {	
		triggertype = 1,
		Cdec = "进入战斗后20%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 200,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 6000002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[6000014] = {	
		triggertype = 11,
		Cdec = "敌方有人阵亡时，50%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 3,
		id = 6000014,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2046043] = {	
		triggertype = 6,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 4,
		id = 2046043,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 250,
		},
		triggerskil = 10,
		Cdec = "赤霄法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 0,
				[3] = 110,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2046044] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2046044,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "金仆姑法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 18,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2046045] = {	
		triggertype = 6,
		Cdec = "鸣鸿刀法宝6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 2046045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = -0,
		group = -0,
	},
	[2046046] = {	
		triggertype = 12,
		Cdec = "清明上河图法宝6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 226,
		triggerself = 1,
		id = 2046046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1000,
		},
		triggerskil = 2,
		group = 2043041,
	},
	[2046047] = {	
		triggertype = 12,
		Cdec = "唐三彩女立俑法宝6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 226,
		triggerself = 1,
		id = 2046047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1000,
		},
		triggerskil = 2,
		group = 2043041,
	},
	[7000001] = {	
		triggertype = 1,
		Cdec = "进入战斗后前排防御提升5%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 7000001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2046049] = {	
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 2046049,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 2,
		Cdec = "七星剑法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 218,
				[2] = 0,
				[3] = 7,
			},
		},
	},
	[2044003] = {	
		triggertype = 1,
		Cdec = "方天画戟法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2046051] = {	
		triggertype = 33,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 228,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 3,
		id = 2046051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 250,
		},
		triggerskil = 10,
		Cdec = "判官笔法宝6级",
	},
	[2046052] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 102,
			[2] = 100,
			[3] = 500,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2046052,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "孙子兵法法宝6级",
	},
	[7000021] = {	
		triggertype = 1,
		Cdec = "进入战斗后后排伙伴伤害提升5%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 5,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 7000021,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044007] = {	
		triggertype = 1,
		Cdec = "青铜神树法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2044007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044009] = {	
		triggertype = 1,
		Cdec = "西汉长信宫灯法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2044009,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = -0,
		group = -0,
	},
	[2044010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2044010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[7000041] = {	
		triggertype = 1,
		Cdec = "进入战斗后前排伤害减免提升5%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 7000041,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[8000004] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 300,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 8000004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "画中镜特性4",
	},
	[8000008] = {	
		triggertype = 10,
		Cdec = "画中镜特性8",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 115,
		triggerself = 1,
		id = 8000008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[8000012] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 1,
			[3] = 0,
			[4] = 1,
			[5] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 8000012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "画中镜特性12",
	},
	[2044015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[7000061] = {	
		triggertype = 1,
		Cdec = "进入战斗后全体伙伴暴击提升10%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 5,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 110,
		triggerself = 1,
		id = 7000061,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[400211] = {	
		triggertype = 4,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 50,
		},
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 400211,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "照影套装紫件套蓝",
	},
	[2044020] = {	
		triggertype = 1,
		Cdec = "四羊方尊法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2044020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[7000081] = {	
		triggertype = 1,
		Cdec = "进入战斗后全体命中提升10%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 108,
		triggerself = 1,
		id = 7000081,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2044022,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044023] = {	
		triggertype = 1,
		Cdec = "龙渊剑法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044023,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044025,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2044026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044027] = {	
		triggertype = 1,
		Cdec = "兰亭集序法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044027,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044028] = {	
		triggertype = 1,
		Cdec = "鱼藻图法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2044028,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044029,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2044030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044031] = {	
		triggertype = 1,
		Cdec = "辛追帛画法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2044031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044032] = {	
		triggertype = 1,
		Cdec = "杜虎符法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044033] = {	
		triggertype = 1,
		Cdec = "勾践剑真身法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044035] = {	
		triggertype = 1,
		Cdec = "侯马盟书法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2044035,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[10000] = {	
		triggertype = 1,
		Cdec = "buff-增伤1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 10000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2044043] = {	
		triggertype = 1,
		Cdec = "赤霄法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044043,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044044] = {	
		triggertype = 1,
		Cdec = "金仆姑法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044044,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044046] = {	
		triggertype = 1,
		Cdec = "清明上河图法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044049] = {	
		triggertype = 1,
		Cdec = "七星剑法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2044049,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042003] = {	
		triggertype = 1,
		Cdec = "方天画戟法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044051] = {	
		triggertype = 1,
		Cdec = "判官笔法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044052] = {	
		triggertype = 1,
		Cdec = "孙子兵法法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042006] = {	
		triggertype = 1,
		Cdec = "五色供养塔法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2042006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042007] = {	
		triggertype = 1,
		Cdec = "青铜神树法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2042007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2211013] = {	
		triggertype = 1,
		group = 214,
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 5,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 214,
		triggerself = 1,
		id = 2211013,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "贾湖骨笛怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2035013,
			},
		},
	},
	[2211015] = {	
		triggertype = 1,
		group = 241,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 241,
		triggerself = 1,
		id = 2211015,
		zzflag = 1,
		maxlayer = 99,
		atkType = -0,
		buffround = 2,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "睡虎地秦简怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2035015,
			},
		},
	},
	[2042011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2042011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042012] = {	
		triggertype = 1,
		Cdec = "藤牌法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2042012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042014] = {	
		triggertype = 1,
		Cdec = "唐刀法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2211025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图怒气1级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2211025,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 250,
		},
		triggerskil = -0,
		group = -0,
	},
	[2211031] = {	
		triggertype = 1,
		group = 117,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2211031,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 2,
		Cdec = "辛追帛画怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2033031,
			},
		},
	},
	[2042020] = {	
		triggertype = 1,
		Cdec = "四羊方尊法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2042020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042021] = {	
		triggertype = 5,
		Cdec = "千里江山图法宝2级",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2042021,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 99,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = 2041021,
	},
	[2042022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2042022,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042023] = {	
		triggertype = 1,
		Cdec = "龙渊剑法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042023,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042025,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2042026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042027] = {	
		triggertype = 1,
		Cdec = "兰亭集序法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042027,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042028] = {	
		triggertype = 1,
		Cdec = "鱼藻图法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2042028,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042029,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2042030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042031] = {	
		triggertype = 1,
		Cdec = "辛追帛画法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2042031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042032] = {	
		triggertype = 1,
		Cdec = "杜虎符法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042033] = {	
		triggertype = 1,
		Cdec = "勾践剑真身法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042035] = {	
		triggertype = 1,
		Cdec = "侯马盟书法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2042035,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2600011] = {	
		triggertype = 1,
		Cdec = "小怪皇城兵普通攻击",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2600011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042044] = {	
		triggertype = 1,
		Cdec = "金仆姑法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042044,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042046] = {	
		triggertype = 1,
		Cdec = "清明上河图法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042049] = {	
		triggertype = 1,
		Cdec = "七星剑法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2042049,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042050] = {	
		triggertype = 1,
		Cdec = "开元弓法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042051] = {	
		triggertype = 1,
		Cdec = "判官笔法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042052] = {	
		triggertype = 1,
		Cdec = "孙子兵法法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[28021] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 218,
		triggerself = 1,
		id = 28021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "驱散-驱散减怒3级效果2",
	},
	[30020000] = {	
		triggertype = 12,
		Cdec = "辅助伙伴友方普攻回怒+10",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 30020000,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10,
		},
		triggerskil = -0,
		group = -0,
	},
	[18010] = {	
		triggertype = 1,
		Cdec = "debuff-减速2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 18010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[23000] = {	
		triggertype = 1,
		Cdec = "治疗1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 23000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[400241] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1010,
		},
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 17,
		triggerself = 1,
		id = 400241,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		Cdec = "照影套装紫件套红",
	},
	[2038005] = {	
		triggertype = 1,
		Cdec = "赤霄升星8级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2038005,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 600,
		},
		triggerskil = 10,
		group = -0,
	},
	[5100002] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简怒气3级技能（仅在日常副本2使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2113015,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 5100002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 248,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = 2,
		group = -0,
	},
	[5100006] = {	
		triggertype = 1,
		Cdec = "藤牌怒气3级技能（仅在日常副本5使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2113011,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 5100006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 168,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = 2,
		group = -0,
	},
	[12000] = {	
		triggertype = 1,
		Cdec = "buff-速度1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 12000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[30020001] = {	
		triggertype = 12,
		Cdec = "辅助伙伴友方普攻回怒+11",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 30020001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 11,
		},
		triggerskil = -0,
		group = -0,
	},
	[18011] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 18011,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = -0,
		Cdec = "debuff-减速2级效果2",
		triggerFun = {		
			[1] = {			
				[1] = 197,
				[2] = 198,
				[3] = 199,
				[4] = 200,
				[5] = 212,
				[6] = 213,
				[7] = 214,
				[8] = 215,
				[9] = 216,
				[10] = 217,
			},
		},
	},
	[2113003] = {	
		triggertype = 1,
		Cdec = "方天画戟怒气3级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = -0,
		targetcount = -0,
		bufftrigger = 200,
		exceptMainTarget = -0,
		type = 202,
		triggerself = -0,
		id = 2113003,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = 202,
	},
	[2113007] = {	
		triggertype = 1,
		Cdec = "青铜神树怒气3级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2113007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
			[3] = 1,
		},
		triggerskil = 2,
		group = -0,
	},
	[2113009] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2113009,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		Cdec = "西汉长信宫灯怒气3级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 1,
				[3] = 0,
			},
		},
	},
	[40030001] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 2,
			[3] = 1,
			[4] = 0,
			[5] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能1",
	},
	[2200014] = {	
		triggertype = 1,
		group = -0,
		childtarget = 1,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 237,
		triggerself = 1,
		id = 2200014,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
			[2] = 50,
		},
		triggerskil = 2,
		Cdec = "唐刀怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2046014,
			},
		},
	},
	[2036005] = {	
		triggertype = 1,
		Cdec = "赤霄升星6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2036005,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 400,
		},
		triggerskil = 10,
		group = -0,
	},
	[23001] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 101,
		triggerself = 1,
		id = 23001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "治疗1级效果2",
	},
	[2113049] = {	
		triggertype = 1,
		Cdec = "七星剑怒气2级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2113049,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 650,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2113051] = {	
		triggertype = 1,
		Cdec = "判官笔怒气3级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 228,
		triggerself = -0,
		id = 2113051,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 2,
		group = 228,
	},
	[17020] = {	
		triggertype = 1,
		Cdec = "debuff-中毒1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 17020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2036024] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
			[3] = 200,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2036024,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "翠玉白菜升星6级",
	},
	[40030002] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
			[3] = 0,
			[4] = 1,
			[5] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能2",
	},
	[2036031] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 8,
			[3] = 5,
			[4] = 1,
			[5] = 0,
			[6] = 0,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2036031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = -0,
		Cdec = "辛追帛画升星6级",
	},
	[2036032] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1000,
			[3] = 316,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2036032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "杜虎符升星6级",
	},
	[2036033] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 900002,
			[2] = 1000,
			[3] = 1000,
			[4] = 450,
		},
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2036033,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "勾践剑真身升星6级",
	},
	[2036034] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 800,
			[3] = 206,
		},
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2036034,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "诸葛连弩升星6级",
	},
	[22010] = {	
		triggertype = 1,
		Cdec = "速攻-额外伤害2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 22010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[30020002] = {	
		triggertype = 12,
		Cdec = "辅助伙伴友方普攻回怒+12",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 30020002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 12,
		},
		triggerskil = -0,
		group = -0,
	},
	[2034003] = {	
		triggertype = 1,
		Cdec = "方天画戟升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034004] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034005] = {	
		triggertype = 1,
		Cdec = "赤霄升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034005,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034006] = {	
		triggertype = 1,
		Cdec = "五色供养塔升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2034006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034007] = {	
		triggertype = 1,
		Cdec = "青铜神树升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 5,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034009] = {	
		triggertype = 19,
		Cdec = "西汉长信宫灯升星4级",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 17,
		childresult = {		
			[1] = 2134009,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034009,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 350,
		},
		triggerskil = 2,
		group = 105,
	},
	[2034010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2034010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2034011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034012] = {	
		triggertype = 1,
		Cdec = "藤牌升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2034012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034014] = {	
		triggertype = 1,
		Cdec = "唐刀升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034016] = {	
		triggertype = 1,
		Cdec = "步兵俑升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2034016,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034017] = {	
		triggertype = 1,
		Cdec = "弩兵俑升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034017,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034018] = {	
		triggertype = 1,
		Cdec = "西域炮升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034018,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034019] = {	
		triggertype = 1,
		Cdec = "埙升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034019,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034020] = {	
		triggertype = 1,
		Cdec = "四羊方尊升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2034020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034021] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 4,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2034021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "千里江山图升星4级",
	},
	[7000002] = {	
		triggertype = 1,
		Cdec = "进入战斗后前排防御提升10%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 7000002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034023] = {	
		triggertype = 1,
		Cdec = "龙渊剑升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034023,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034025,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2034026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034027] = {	
		triggertype = 1,
		Cdec = "兰亭集序升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034027,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034028] = {	
		triggertype = 1,
		Cdec = "鱼藻图升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2034028,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.12,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034029,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2034030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034031] = {	
		triggertype = 1,
		Cdec = "辛追帛画升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2034031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 120,
		},
		triggerskil = 10,
		group = -0,
	},
	[7000042] = {	
		triggertype = 1,
		Cdec = "进入战斗后前排伤害减免提升10%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 7000042,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034033] = {	
		triggertype = 1,
		Cdec = "勾践剑真身升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034035] = {	
		triggertype = 1,
		Cdec = "侯马盟书升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2034035,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[8000017] = {	
		triggertype = 4,
		Cdec = "画中镜特性17",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 223,
		triggerself = 1,
		id = 8000017,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[7000062] = {	
		triggertype = 1,
		Cdec = "进入战斗后全体伙伴暴击提升20%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 5,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 110,
		triggerself = 1,
		id = 7000062,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034038] = {	
		triggertype = 1,
		Cdec = "青白釉鼠砚滴升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034038,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034039] = {	
		triggertype = 1,
		Cdec = "妇好玉熊升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034039,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[7000082] = {	
		triggertype = 1,
		Cdec = "进入战斗后全体命中提升20%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 108,
		triggerself = 1,
		id = 7000082,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034043] = {	
		triggertype = 1,
		Cdec = "赤霄升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034043,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[40030004] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能4",
	},
	[2034045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[20200301] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20200301,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3060,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2034047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034049] = {	
		triggertype = 1,
		Cdec = "七星剑升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034049,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 120,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032003] = {	
		triggertype = 1,
		Cdec = "方天画戟升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032004] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034052] = {	
		triggertype = 1,
		Cdec = "孙子兵法升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032006] = {	
		triggertype = 1,
		Cdec = "五色供养塔升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2032006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032007] = {	
		triggertype = 1,
		Cdec = "青铜神树升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 5,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032009] = {	
		triggertype = 19,
		Cdec = "西汉长信宫灯升星2级",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 17,
		childresult = {		
			[1] = 2132009,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032009,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		group = 105,
	},
	[2032010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2032010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2032011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032012] = {	
		triggertype = 1,
		Cdec = "藤牌升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2032012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032014] = {	
		triggertype = 1,
		Cdec = "唐刀升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[30020003] = {	
		triggertype = 12,
		Cdec = "辅助伙伴友方普攻回怒+13",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 30020003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 13,
		},
		triggerskil = -0,
		group = -0,
	},
	[2032016] = {	
		triggertype = 1,
		Cdec = "步兵俑升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2032016,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032017] = {	
		triggertype = 1,
		Cdec = "弩兵俑升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032017,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032018] = {	
		triggertype = 1,
		Cdec = "西域炮升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032018,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032019] = {	
		triggertype = 1,
		Cdec = "埙升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032019,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032020] = {	
		triggertype = 1,
		Cdec = "四羊方尊升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2032020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2146003] = {	
		triggertype = -0,
		Cdec = "方天画戟法宝6级子效果",
		childtarget = 1,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 2146003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2032022,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 80,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032023] = {	
		triggertype = 1,
		Cdec = "龙渊剑升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032023,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[20200701] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20200701,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3180,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2032025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032025,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2032026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032027] = {	
		triggertype = 1,
		Cdec = "兰亭集序升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032027,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032028] = {	
		triggertype = 1,
		Cdec = "鱼藻图升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2032028,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.08,
		},
		triggerskil = 10,
		group = -0,
	},
	[40030005] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 1,
			[3] = 150,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能5",
	},
	[2032030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2032030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032031] = {	
		triggertype = 1,
		Cdec = "辛追帛画升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2032031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 80,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032032] = {	
		triggertype = 1,
		Cdec = "杜虎符升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032033] = {	
		triggertype = 1,
		Cdec = "勾践剑真身升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300140] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 370,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300140,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2032035] = {	
		triggertype = 1,
		Cdec = "侯马盟书升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2032035,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300172] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 690,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300172,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300188] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 850,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300188,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2032038] = {	
		triggertype = 1,
		Cdec = "青白釉鼠砚滴升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032038,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032039] = {	
		triggertype = 1,
		Cdec = "妇好玉熊升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032039,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[27001] = {	
		triggertype = 1,
		Cdec = "驱散-驱散施加debuff1级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 27001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		group = -0,
	},
	[2032043] = {	
		triggertype = 1,
		Cdec = "赤霄升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032043,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032044] = {	
		triggertype = 1,
		Cdec = "金仆姑升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032044,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032046] = {	
		triggertype = 1,
		Cdec = "清明上河图升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[20201101] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20201101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3300,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2032050] = {	
		triggertype = 1,
		Cdec = "开元弓升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032051] = {	
		triggertype = 1,
		Cdec = "判官笔升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032052] = {	
		triggertype = 1,
		Cdec = "孙子兵法升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[400291] = {	
		triggertype = 4,
		Cdec = "苍火套装紫件套橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400291,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[40030006] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 50,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能6",
	},
	[20201501] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20201501,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3420,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[26010] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 26010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "驱散-驱散获得2级效果1",
	},
	[11010] = {	
		triggertype = 1,
		Cdec = "buff-减伤2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 11010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[30020004] = {	
		triggertype = 12,
		Cdec = "辅助伙伴友方普攻回怒+14",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 30020004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 14,
		},
		triggerskil = -0,
		group = -0,
	},
	[40030007] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 1,
			[3] = 600,
			[4] = 250,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能7",
	},
	[20300109] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 60,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300109,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300125] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 220,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300125,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300141] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 380,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300141,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20201901] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20201901,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3540,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300173] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 700,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300173,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300189] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 860,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300189,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[21021] = {	
		triggertype = 10,
		Cdec = "怒气-减怒3级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 2,
		triggerself = 1,
		id = 21021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
		},
		triggerskil = -0,
		group = -0,
	},
	[20202301] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20202301,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3660,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[16000] = {	
		triggertype = 1,
		Cdec = "debuff-流血1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 16000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[14001] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 2,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 304,
		triggerself = 1,
		id = 14001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 300,
		},
		exceptMainTarget = -0,
		Cdec = "buff-护盾1级效果2",
	},
	[2311022] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = 234,
		childtarget = 1,
		dispel = 2,
		motionFlag = -0,
		target = 8,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = 1,
		type = 234,
		triggerself = 1,
		id = 2311022,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2211022,
		},
		triggerskil = 2,
		Cdec = "五弦琵琶怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2035022,
			},
		},
	},
	[2311028] = {	
		triggertype = 1,
		Cdec = "鱼藻图怒气1级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2311028,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 2,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 300,
		},
		triggerskil = -0,
		group = -0,
	},
	[30020005] = {	
		triggertype = 12,
		Cdec = "辅助伙伴友方普攻回怒+15",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 30020005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 15,
		},
		triggerskil = -0,
		group = -0,
	},
	[2026005] = {	
		triggertype = 1,
		Cdec = "赤霄被动6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2026005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[20202701] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20202701,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3780,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2135014] = {	
		triggertype = 11,
		Cdec = "唐刀升星5级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2135014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 3,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300110] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 70,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300110,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300126] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 230,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300126,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300142] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 390,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300142,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300158] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 550,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300158,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300174] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 710,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300174,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300190] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 870,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300190,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[25020] = {	
		triggertype = 1,
		Cdec = "驱散-驱散治疗3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 25020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20203101] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20203101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3900,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[400321] = {	
		triggertype = 9,
		Cdec = "天晓套装紫件套绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400321,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[2024005] = {	
		triggertype = 1,
		Cdec = "赤霄被动4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2024005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[20203501] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20203501,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4020,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[13010] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 13010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "buff-控制2级效果1",
	},
	[11011] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 2,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 14,
		triggerself = 1,
		id = 11011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		exceptMainTarget = -0,
		Cdec = "buff-减伤2级效果2",
	},
	[400331] = {	
		triggertype = 9,
		Cdec = "天晓套装紫件套蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400331,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[20203901] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20203901,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4140,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300127] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 240,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300127,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300143] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 400,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300143,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300159] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 560,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300159,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300175] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 720,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300175,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300191] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 880,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300191,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[25021] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 218,
		triggerself = 1,
		id = 25021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "驱散-驱散治疗3级效果2",
	},
	[2022003] = {	
		triggertype = 1,
		Cdec = "方天画戟被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022004] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022005] = {	
		triggertype = 1,
		Cdec = "赤霄被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2022005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[8000002] = {	
		triggertype = 12,
		Cdec = "画中镜特性2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 8000002,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = -0,
		group = -0,
	},
	[8000006] = {	
		triggertype = 1,
		Cdec = "画中镜特性6",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 230,
		triggerself = 1,
		id = 8000006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		group = -0,
	},
	[8000010] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 2,
			[3] = 1,
			[4] = 0,
			[5] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 8000010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "画中镜特性10",
	},
	[2650011] = {	
		triggertype = 1,
		Cdec = "小怪大漠马贼普通攻击",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2650011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[8000018] = {	
		triggertype = 16,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = -0,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 310,
		triggerself = 1,
		id = 8000018,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		Cdec = "画中镜特性18",
	},
	[2022011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2022011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022012] = {	
		triggertype = 1,
		Cdec = "藤牌被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2022012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[20204301] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20204301,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4260,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2022015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022016] = {	
		triggertype = 1,
		Cdec = "步兵俑被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2022016,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022017] = {	
		triggertype = 1,
		Cdec = "弩兵俑被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022017,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022018] = {	
		triggertype = 1,
		Cdec = "西域炮被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022018,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022019] = {	
		triggertype = 1,
		Cdec = "埙被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022019,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022020] = {	
		triggertype = 1,
		Cdec = "四羊方尊被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2022020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022021] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 1.5,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2022021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "千里江山图被动2级",
	},
	[2022022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022022,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022023] = {	
		triggertype = 1,
		Cdec = "龙渊剑被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022023,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022025,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2022026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[1000011] = {	
		triggertype = 3,
		Cdec = "测试技能（每回合开始回怒1000）",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = -0,
		id = 1000011,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022028] = {	
		triggertype = 1,
		Cdec = "鱼藻图被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022028,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022029,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022031] = {	
		triggertype = 1,
		Cdec = "辛追帛画被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022032] = {	
		triggertype = 1,
		Cdec = "杜虎符被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 107,
		triggerself = 1,
		id = 2022032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022033] = {	
		triggertype = 1,
		Cdec = "勾践剑真身被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022035] = {	
		triggertype = 1,
		Cdec = "侯马盟书被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2022035,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022037] = {	
		triggertype = 1,
		Cdec = "陶猪被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022037,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022038] = {	
		triggertype = 1,
		Cdec = "青白釉鼠砚滴被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022038,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[20204701] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20204701,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4380,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2022043] = {	
		triggertype = 1,
		Cdec = "赤霄被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022043,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022044] = {	
		triggertype = 1,
		Cdec = "金仆姑被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2022044,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022046] = {	
		triggertype = 1,
		Cdec = "清明上河图被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[1000021] = {	
		triggertype = 3,
		Cdec = "测试技能（每回合开始回怒500）",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = -0,
		id = 1000021,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022049] = {	
		triggertype = 1,
		Cdec = "七星剑被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022049,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022050] = {	
		triggertype = 1,
		Cdec = "开元弓被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022051] = {	
		triggertype = 1,
		Cdec = "判官笔被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[20200801] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20200801,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3210,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300112] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 90,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300112,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300128] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 250,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300128,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300144] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 410,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300144,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300160] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 570,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300160,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300176] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 730,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300176,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300192] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 890,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300192,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[29020] = {	
		triggertype = 1,
		Cdec = "驱散-触发额外伤害3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 29020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20205101] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20205101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[1000031] = {	
		triggertype = 1,
		Cdec = "赤霄怒气假战斗",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 1000031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 6900,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[20201201] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20201201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3330,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[1000041] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋怒气假战斗",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111011,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 1000041,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[20205501] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20205501,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4620,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[15010] = {	
		triggertype = 1,
		Cdec = "buff-属性增强2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 15010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[13011] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 217,
		triggerself = 1,
		id = 13011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "buff-控制2级效果2",
	},
	[2018005] = {	
		triggertype = 1,
		Cdec = "赤霄怒气8级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2018005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[20001] = {	
		triggertype = -0,
		Cdec = "怒气-回怒1级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 20001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2,
		},
		triggerskil = 10,
		group = -0,
	},
	[20201601] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20201601,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3450,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2642011] = {	
		triggertype = 1,
		Cdec = "小怪巫祝怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2642011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[1000051] = {	
		triggertype = 1,
		Cdec = "雌雄双股剑怒气假战斗",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 1000051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[30004] = {	
		triggertype = 1,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 300,
		},
		dispel = 1,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 30004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "远征buff—增加全体暴击几率",
	},
	[30003] = {	
		triggertype = 1,
		Cdec = "远征buff—增加全体攻击",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 30003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[20205901] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20205901,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4740,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2018021] = {	
		triggertype = 1,
		Cdec = "千里江山图怒气8级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 6,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2018021,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 5000,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[30001] = {	
		triggertype = 1,
		Cdec = "远征buff—增加全体魔法防御",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 6,
		triggerself = 1,
		id = 30001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[400721] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 1,
		},
		triggertype = 2,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 500,
		triggerskil = 10,
		type = 109,
		triggerself = 1,
		id = 400721,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		exceptMainTarget = -0,
		Cdec = "孤玉套装紫件套红",
	},
	[20300113] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 100,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300113,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300129] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 260,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300129,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300145] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 420,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300145,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300161] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 580,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300161,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300177] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 740,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300177,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300193] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 900,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300193,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[400661] = {	
		triggertype = 3,
		Cdec = "无锋套装紫件套红",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 400661,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[400651] = {	
		triggertype = 3,
		Cdec = "无锋套装紫件套橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 400651,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[29021] = {	
		triggertype = 1,
		Cdec = "驱散-触发额外伤害3级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 29021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		group = -0,
	},
	[20202001] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20202001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3570,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[400641] = {	
		triggertype = 3,
		Cdec = "无锋套装紫件套紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 400641,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[400631] = {	
		triggertype = 3,
		Cdec = "无锋套装紫件套蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 400631,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2033007] = {	
		triggertype = 12,
		Cdec = "青铜神树升星3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2033007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
			[3] = 1,
		},
		triggerskil = 2,
		group = -0,
	},
	[400611] = {	
		triggertype = 3,
		Cdec = "无锋套装紫件套白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 400611,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[400601] = {	
		triggertype = 3,
		Cdec = "枭雄套装紫件套红",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 400601,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
		},
		triggerskil = 10,
		group = -0,
	},
	[19010] = {	
		triggertype = 1,
		Cdec = "debuff-属性扣减",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 19010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[400591] = {	
		triggertype = 3,
		Cdec = "枭雄套装紫件套橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 400591,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021004] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[400561] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 1,
		},
		triggertype = 3,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 300,
		triggerskil = 10,
		type = 132,
		triggerself = 1,
		id = 400561,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		exceptMainTarget = -0,
		Cdec = "枭雄套装紫件套绿",
	},
	[400551] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 1,
		},
		triggertype = 3,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 150,
		triggerskil = 10,
		type = 132,
		triggerself = 1,
		id = 400551,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		exceptMainTarget = -0,
		Cdec = "枭雄套装紫件套白",
	},
	[20206301] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20206301,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4860,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[400541] = {	
		triggertype = 13,
		Cdec = "百战套装紫件套红",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 400541,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[400531] = {	
		triggertype = 13,
		Cdec = "百战套装紫件套橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 400531,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[400371] = {	
		triggertype = 3,
		Cdec = "永夜套装紫件套白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 400371,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
			[3] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[400521] = {	
		triggertype = 13,
		Cdec = "百战套装紫件套紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 400521,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[400511] = {	
		triggertype = 2,
		Cdec = "百战套装紫件套蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 400511,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023022,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2016005] = {	
		triggertype = 1,
		Cdec = "赤霄怒气6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2016005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[400491] = {	
		triggertype = 2,
		Cdec = "百战套装紫件套白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 400491,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[400481] = {	
		triggertype = 13,
		Cdec = "凤鸣套装紫件套红",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 400481,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[400471] = {	
		triggertype = 13,
		Cdec = "凤鸣套装紫件套橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 400471,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[400461] = {	
		triggertype = 13,
		Cdec = "凤鸣套装紫件套紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 400461,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044050] = {	
		triggertype = 1,
		Cdec = "开元弓法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[20202401] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20202401,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3690,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[400441] = {	
		triggertype = 2,
		Cdec = "凤鸣套装紫件套绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 400441,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2010920] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 60,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2010920,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记天狗绿",
	},
	[16011] = {	
		triggertype = 1,
		Cdec = "debuff-流血2级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 197,
		triggerself = 1,
		id = 16011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[400411] = {	
		triggertype = 3,
		Cdec = "永夜套装紫件套橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 400411,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[400401] = {	
		triggertype = 3,
		Cdec = "永夜套装紫件套紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 400401,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[400391] = {	
		triggertype = 3,
		Cdec = "永夜套装紫件套蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 2,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 400391,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
			[3] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[400381] = {	
		triggertype = 3,
		Cdec = "永夜套装紫件套绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 400381,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
			[3] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[400361] = {	
		triggertype = 9,
		Cdec = "天晓套装紫件套红",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400361,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[24000] = {	
		triggertype = 1,
		Cdec = "驱散-驱散回怒1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 24000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2016021] = {	
		triggertype = 1,
		Cdec = "千里江山图怒气6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 6,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2016021,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 5000,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[400351] = {	
		triggertype = 9,
		Cdec = "天晓套装紫件套橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400351,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[20206701] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20206701,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4980,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[10021] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 105,
		triggerself = 1,
		id = 10021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		exceptMainTarget = -0,
		Cdec = "buff-增伤3级效果2",
	},
	[400341] = {	
		triggertype = 9,
		Cdec = "天晓套装紫件套紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400341,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[400311] = {	
		triggertype = 9,
		Cdec = "天晓套装紫件套白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400311,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[400301] = {	
		triggertype = 4,
		Cdec = "苍火套装紫件套红",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400301,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[400281] = {	
		triggertype = 4,
		Cdec = "苍火套装紫件套紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400281,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[400271] = {	
		triggertype = 4,
		Cdec = "苍火套装紫件套蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 32,
		triggerself = 1,
		id = 400271,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[400261] = {	
		triggertype = 4,
		Cdec = "苍火套装紫件套绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 32,
		triggerself = 1,
		id = 400261,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[400251] = {	
		triggertype = 4,
		Cdec = "苍火套装紫件套白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 32,
		triggerself = 1,
		id = 400251,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[400231] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1010,
		},
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 17,
		triggerself = 1,
		id = 400231,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		Cdec = "照影套装紫件套橙",
	},
	[400221] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1010,
		},
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 17,
		triggerself = 1,
		id = 400221,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		Cdec = "照影套装紫件套紫",
	},
	[400201] = {	
		triggertype = 4,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 30,
		},
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 400201,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "照影套装紫件套绿",
	},
	[400191] = {	
		triggertype = 4,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 30,
		},
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 400191,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "照影套装紫件套白",
	},
	[20202801] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20202801,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3810,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[400151] = {	
		triggertype = 9,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 199,
		},
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 32,
		triggerself = 1,
		id = 400151,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 100,
		},
		triggerskil = 10,
		Cdec = "破阵套装紫件套蓝",
	},
	[400141] = {	
		triggertype = 9,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 199,
		},
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 32,
		triggerself = 1,
		id = 400141,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 50,
		},
		triggerskil = 10,
		Cdec = "破阵套装紫件套绿",
	},
	[2111043] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = 110,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 8,
		childresult = {		
			[1] = 2211043,
		},
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = 2,
		type = 110,
		triggerself = 1,
		id = 2111043,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		exceptMainTarget = -0,
		Cdec = "赤霄怒气1级子效果",
	},
	[2022039] = {	
		triggertype = 1,
		Cdec = "妇好玉熊被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022039,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300114] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 110,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300114,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300130] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 270,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300130,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300146] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 430,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300146,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300162] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 590,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300162,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300178] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 750,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300178,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300194] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 910,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300194,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300157] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 540,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300157,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20207101] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20207101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5100,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[400091] = {	
		triggertype = 3,
		Cdec = "沧海套装紫件套蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 2,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 206,
		triggerself = 1,
		id = 400091,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		group = -0,
	},
	[30001004] = {	
		triggertype = 1,
		Cdec = "全体伙伴免伤增加+15%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 30001004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.15,
		},
		triggerskil = 10,
		group = -0,
	},
	[400081] = {	
		triggertype = 3,
		Cdec = "沧海套装紫件套绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 206,
		triggerself = 1,
		id = 400081,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		group = -0,
	},
	[2014005] = {	
		triggertype = 1,
		Cdec = "赤霄怒气4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2014005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[30002001] = {	
		triggertype = 12,
		Cdec = "普通攻击后，有5%的概率为自己增加一个护盾，吸收释放着生命最大值4%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 50,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 30002001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 40,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000016] = {	
		triggertype = 1,
		Cdec = "步兵俑普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000016,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2045024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[19011] = {	
		triggertype = -0,
		Cdec = "debuff-属性扣减子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 6,
		triggerself = 1,
		id = 19011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2111006] = {	
		triggertype = 1,
		Cdec = "五色供养塔怒气1级子效果",
		childtarget = 1,
		dispel = 1,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2111006,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		group = 106,
	},
	[2111008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟怒气1级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 2,
		triggerself = -0,
		id = 2111008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 250,
		},
		triggerskil = 2,
		group = -0,
	},
	[2111010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛怒气1级子效果",
		childtarget = 1,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2111010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 6,
			[3] = 1500,
		},
		triggerskil = 2,
		group = -0,
	},
	[2111012] = {	
		triggertype = 1,
		Cdec = "藤牌怒气1级子效果",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2111012,
		maxlayer = 2,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		group = 106,
	},
	[2111014] = {	
		triggertype = 1,
		Cdec = "唐刀怒气1级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 237,
		triggerself = 1,
		id = 2111014,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
			[2] = 50,
		},
		triggerskil = 2,
		group = -0,
	},
	[400031] = {	
		triggertype = 2,
		Cdec = "云鸿套装紫件套蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 400031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2,
		},
		triggerskil = 10,
		group = -0,
	},
	[400021] = {	
		triggertype = 2,
		Cdec = "云鸿套装紫件套绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 400021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2111020] = {	
		triggertype = 1,
		Cdec = "四羊方尊怒气1级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2111020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 50,
		},
		triggerskil = 2,
		group = -0,
	},
	[2111022] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = 234,
		childtarget = -0,
		dispel = 2,
		motionFlag = -0,
		target = 8,
		childresult = {		
			[1] = 2311022,
		},
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = 2,
		type = 234,
		triggerself = 1,
		id = 2111022,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2211022,
		},
		exceptMainTarget = -0,
		Cdec = "五弦琵琶怒气1级子效果",
	},
	[2111024] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = 1,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = 2,
		type = 231,
		triggerself = 1,
		id = 2111024,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
		},
		exceptMainTarget = 1,
		Cdec = "翠玉白菜怒气1级子效果",
	},
	[2111026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀怒气1级子效果",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 2111026,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 1200,
		},
		triggerskil = 2,
		group = 304,
	},
	[2111028] = {	
		triggertype = 1,
		Cdec = "鱼藻图怒气1级子效果",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 14,
		childresult = {		
			[1] = 2411028,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 243,
		triggerself = 1,
		id = 2111028,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2211028,
			[2] = 300,
		},
		triggerskil = 2,
		group = 243,
	},
	[2111030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴怒气1级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 235,
		triggerself = 1,
		id = 2111030,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2211030,
		},
		triggerskil = 2,
		group = 235,
	},
	[2111032] = {	
		triggertype = 1,
		Cdec = "杜虎符怒气1级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 316,
		triggerself = 1,
		id = 2111032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3,
		},
		triggerskil = 2,
		group = -0,
	},
	[30030000] = {	
		triggertype = 1,
		Cdec = "攻击伙伴基础怒气+130",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30030000,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 130,
		},
		triggerskil = 10,
		group = -0,
	},
	[20207501] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20207501,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5220,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[400011] = {	
		triggertype = 2,
		Cdec = "云鸿套装紫件套白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 400011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
		},
		triggerskil = 10,
		group = -0,
	},
	[29011] = {	
		triggertype = 1,
		Cdec = "驱散-触发额外伤害2级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 29011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		group = -0,
	},
	[20300180] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 770,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300180,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2111044] = {	
		triggertype = 1,
		group = 18,
		childtarget = -0,
		dispel = 2,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 2111044,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 120,
		},
		triggerskil = 2,
		Cdec = "金仆姑怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2046044,
			},
		},
	},
	[29000] = {	
		triggertype = 1,
		Cdec = "驱散-触发额外伤害1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 29000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2111048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪怒气1级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 200,
		exceptMainTarget = -0,
		type = 215,
		triggerself = 1,
		id = 2111048,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		group = 215,
	},
	[15011] = {	
		triggertype = 1,
		Cdec = "buff-属性增强2级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 15011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = -0,
		group = -0,
	},
	[2111052] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 1,
		},
		triggertype = 1,
		group = -0,
		childtarget = 1,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = 2,
		type = 102,
		triggerself = 1,
		id = 2111052,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		exceptMainTarget = -0,
		Cdec = "孙子兵法怒气1级子效果",
	},
	[28020] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 28020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "驱散-驱散减怒3级效果1",
	},
	[30002009] = {	
		triggertype = 12,
		Cdec = "普通攻击后，有10%的概率为自己增加一个护盾，吸收释放着生命最大值15%的伤害并清除一个减益状态（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 30002100,
		},
		targetcount = 1,
		bufftrigger = 100,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 30002009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 150,
		},
		triggerskil = -0,
		group = -0,
	},
	[24001] = {	
		triggertype = 1,
		Cdec = "驱散-驱散回怒1级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 24001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		group = -0,
	},
	[28010] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 28010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "驱散-驱散减怒2级效果1",
	},
	[20203601] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20203601,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4050,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[14010] = {	
		targetargs = {		
			[1] = 3,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 14010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "buff-护盾2级效果1",
	},
	[28000] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 28000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "驱散-驱散减怒1级效果1",
	},
	[18020] = {	
		triggertype = 1,
		Cdec = "debuff-减速3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 18020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[27021] = {	
		triggertype = 1,
		Cdec = "驱散-驱散施加debuff3级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 27021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		group = -0,
	},
	[27020] = {	
		triggertype = 1,
		Cdec = "驱散-驱散施加debuff3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 27020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010210] = {	
		triggertype = -0,
		group = 2010210,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 400,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010210,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "印记刑天白",
	},
	[27010] = {	
		triggertype = 1,
		Cdec = "驱散-驱散施加debuff2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 27010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[27000] = {	
		triggertype = 1,
		Cdec = "驱散-驱散施加debuff1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 27000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[26021] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 218,
		triggerself = 1,
		id = 26021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "驱散-驱散获得3级效果2",
	},
	[2011005] = {	
		triggertype = 1,
		Cdec = "赤霄怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2011005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012003] = {	
		triggertype = 1,
		Cdec = "方天画戟怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2112003,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2012003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012004] = {	
		triggertype = 1,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 0,
			[3] = 0,
			[4] = 350,
		},
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2012004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		Cdec = "龙胆亮银枪怒气2级",
	},
	[2012005] = {	
		triggertype = 1,
		Cdec = "赤霄怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2012005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012006] = {	
		triggertype = 1,
		Cdec = "五色供养塔怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2112006,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2012006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012007] = {	
		triggertype = 1,
		Cdec = "青铜神树怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2112007,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2012007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 550,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2112008,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2630011] = {	
		triggertype = 1,
		Cdec = "大boss炎修普通攻击",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2630011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[2012010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111010,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012010,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2111011,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012011,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012012] = {	
		triggertype = 1,
		Cdec = "藤牌怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2111012,
			[2] = 2211012,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2012012,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 5,
		childresult = {		
			[1] = 2311013,
			[2] = 2211013,
			[3] = 2111013,
		},
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012013,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1750,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[20300163] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 600,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300163,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300179] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 760,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300179,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2012016] = {	
		triggertype = 1,
		Cdec = "步兵俑怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2012016,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012017] = {	
		triggertype = 1,
		Cdec = "弩兵俑怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2012017,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012018] = {	
		triggertype = 1,
		Cdec = "西域炮怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012018,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012019] = {	
		triggertype = 1,
		Cdec = "埙怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012019,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012020] = {	
		triggertype = 1,
		Cdec = "四羊方尊怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2012020,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012021] = {	
		triggertype = 1,
		Cdec = "千里江山图怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 6,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2012021,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3500,
			[2] = 2000,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2012022,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 550,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012023] = {	
		triggertype = 1,
		Cdec = "龙渊剑怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012023,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2112024,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012024,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012025,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 177,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012026,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012027] = {	
		triggertype = 1,
		Cdec = "兰亭集序怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = 1,
		id = 2012027,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012028] = {	
		triggertype = 1,
		Cdec = "鱼藻图怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012028,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 87,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[20208301] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20208301,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5460,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2012030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012030,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012031] = {	
		triggertype = 1,
		Cdec = "辛追帛画怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2012031,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 550,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012032] = {	
		triggertype = 1,
		Cdec = "杜虎符怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012032,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012033] = {	
		triggertype = 1,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 2,
			[3] = 200,
		},
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = -0,
		id = 2012033,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		Cdec = "勾践剑真身怒气2级",
	},
	[2012034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 6,
		childresult = {		
			[1] = 2011134,
		},
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012034,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012035] = {	
		triggertype = 1,
		Cdec = "侯马盟书怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012035,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 9,
		childresult = {		
			[1] = 2111036,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012036,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012037] = {	
		triggertype = 1,
		Cdec = "陶猪怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2012037,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 550,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012038] = {	
		triggertype = 1,
		Cdec = "青白釉鼠砚滴怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012038,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012039] = {	
		triggertype = 1,
		Cdec = "妇好玉熊怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012039,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[26011] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 218,
		triggerself = 1,
		id = 26011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "驱散-驱散获得2级效果2",
	},
	[26001] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 218,
		triggerself = 1,
		id = 26001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "驱散-驱散获得1级效果2",
	},
	[30030001] = {	
		triggertype = 1,
		Cdec = "攻击伙伴基础怒气+140",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30030001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 140,
		},
		triggerskil = 10,
		group = -0,
	},
	[2012043] = {	
		triggertype = 1,
		Cdec = "赤霄怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012043,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 77,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012044] = {	
		triggertype = 1,
		Cdec = "金仆姑怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2012044,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012045,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1750,
			[2] = 480,
			[3] = 200,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012046] = {	
		triggertype = 1,
		Cdec = "清明上河图怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2012046,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1750,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2012047,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1750,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111048,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012048,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012049] = {	
		triggertype = 1,
		Cdec = "七星剑怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2012049,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 1,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012050] = {	
		triggertype = 1,
		Cdec = "开元弓怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = 1,
		id = 2012050,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012051] = {	
		triggertype = 1,
		Cdec = "判官笔怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2112051,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2012051,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1750,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2012052] = {	
		triggertype = 1,
		Cdec = "孙子兵法怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012052,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2400,
			[2] = 480,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[40010008] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 1,
			[4] = 3,
			[5] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "攻击伙伴潜能8",
	},
	[20208701] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20208701,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5580,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[12021] = {	
		triggertype = 1,
		Cdec = "buff-速度3级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 12021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = -0,
		group = -0,
	},
	[26000] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 26000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "驱散-驱散获得1级效果1",
	},
	[25001] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 218,
		triggerself = 1,
		id = 25001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "驱散-驱散治疗1级效果2",
	},
	[2023023] = {	
		triggertype = 1,
		Cdec = "龙渊剑被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023023,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[18021] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 18021,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = -0,
		Cdec = "debuff-减速3级效果2",
		triggerFun = {		
			[1] = {			
				[1] = 197,
				[2] = 198,
				[3] = 199,
				[4] = 200,
				[5] = 212,
				[6] = 213,
				[7] = 214,
				[8] = 215,
				[9] = 216,
				[10] = 217,
			},
		},
	},
	[24021] = {	
		triggertype = 1,
		Cdec = "驱散-驱散回怒3级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 24021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		group = -0,
	},
	[2000037] = {	
		triggertype = 1,
		Cdec = "陶猪普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2000037,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 600,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[24010] = {	
		triggertype = 1,
		Cdec = "驱散-驱散回怒2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 24010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2022052] = {	
		triggertype = 1,
		Cdec = "孙子兵法被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[20201001] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20201001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3270,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20011] = {	
		triggertype = -0,
		Cdec = "怒气-回怒2级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 20011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2,
		},
		triggerskil = 10,
		group = -0,
	},
	[23010] = {	
		triggertype = 1,
		Cdec = "治疗2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 23010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20204801] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20204801,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4410,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010420] = {	
		triggertype = 1,
		Cdec = "印记狰绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 304,
		triggerself = -0,
		id = 2010420,
		maxlayer = 5,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 75,
		},
		triggerskil = 10,
		group = 2010410,
	},
	[13000] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 13000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "buff-控制1级效果1",
	},
	[22011] = {	
		triggertype = 10,
		Cdec = "速攻-额外伤害2级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 22011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 300,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2013013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 5,
		childresult = {		
			[1] = 2311013,
			[2] = 2211013,
			[3] = 2111013,
		},
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013013,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[22000] = {	
		triggertype = 1,
		Cdec = "速攻-额外伤害1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 22000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[21020] = {	
		triggertype = 1,
		Cdec = "怒气-减怒3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 21020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[21011] = {	
		triggertype = 10,
		Cdec = "怒气-减怒2级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 2,
		triggerself = 1,
		id = 21011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300116] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 130,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300116,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300132] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 290,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300132,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300148] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 450,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300148,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300164] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 610,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300164,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20209101] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20209101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5700,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300196] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 930,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300196,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[30003004] = {	
		triggertype = 1,
		Cdec = "全体伙伴伤害增加+15%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 30003004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021028] = {	
		triggertype = 1,
		Cdec = "鱼藻图被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021028,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[21000] = {	
		triggertype = 1,
		Cdec = "怒气-减怒1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 21000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[30001006] = {	
		triggertype = 1,
		Cdec = "全体伙伴免伤增加+25%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 30001006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.25,
		},
		triggerskil = 10,
		group = -0,
	},
	[40010009] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 150,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "攻击伙伴潜能9",
	},
	[20020] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 20020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "怒气-回怒3级效果1",
	},
	[23011] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 101,
		triggerself = 1,
		id = 23011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "治疗2级效果2",
	},
	[20010] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 20010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "怒气-回怒2级效果1",
	},
	[20000] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 20000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "怒气-回怒1级效果1",
	},
	[19021] = {	
		triggertype = -0,
		Cdec = "debuff-属性扣减子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 6,
		triggerself = 1,
		id = 19021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[19020] = {	
		triggertype = 1,
		Cdec = "debuff-属性扣减",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 19020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20205201] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20205201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4530,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[19001] = {	
		triggertype = -0,
		Cdec = "debuff-属性扣减子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 6,
		triggerself = 1,
		id = 19001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[19000] = {	
		triggertype = 1,
		Cdec = "debuff-属性扣减",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 19000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[18001] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 18001,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = -0,
		Cdec = "debuff-减速1级效果2",
		triggerFun = {		
			[1] = {			
				[1] = 197,
				[2] = 198,
				[3] = 199,
				[4] = 200,
				[5] = 212,
				[6] = 213,
				[7] = 214,
				[8] = 215,
				[9] = 216,
				[10] = 217,
			},
		},
	},
	[20300124] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 210,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300124,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[17021] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 200,
		triggerself = 1,
		id = 17021,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = 2,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "debuff-中毒1级效果2",
		triggerFun = {		
			[1] = {			
				[1] = 200,
			},
		},
	},
	[17011] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 200,
		triggerself = 1,
		id = 17011,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = 2,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "debuff-中毒1级效果2",
		triggerFun = {		
			[1] = {			
				[1] = 200,
			},
		},
	},
	[17010] = {	
		triggertype = 1,
		Cdec = "debuff-中毒1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 17010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[17001] = {	
		triggertype = 21,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 200,
		triggerself = 1,
		id = 17001,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = 2,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "debuff-中毒1级效果2",
		triggerFun = {		
			[1] = {			
				[1] = 200,
			},
		},
	},
	[2035050] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 2,
			[2] = 900003,
		},
		dispel = -0,
		motionFlag = 1,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035050,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "开元弓升星5级",
	},
	[16021] = {	
		triggertype = 1,
		Cdec = "debuff-流血3级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 197,
		triggerself = 1,
		id = 16021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2622011] = {	
		triggertype = 1,
		Cdec = "小怪异灵者怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2622011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[20209501] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20209501,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5820,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[16020] = {	
		triggertype = 1,
		Cdec = "debuff-流血3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 16020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[30030002] = {	
		triggertype = 1,
		Cdec = "攻击伙伴基础怒气+150",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30030002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[400421] = {	
		triggertype = 3,
		Cdec = "永夜套装紫件套红",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 2,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 400421,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[6000012] = {	
		triggertype = 11,
		Cdec = "敌方有人阵亡时，20%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 200,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 3,
		id = 6000012,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[16001] = {	
		triggertype = 1,
		Cdec = "debuff-流血1级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 197,
		triggerself = 1,
		id = 16001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[30005000] = {	
		triggertype = 9,
		Cdec = "受到伤害时，15%概率将受伤害的15%返还给攻击者（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 16,
		targetcount = -0,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 305,
		triggerself = 1,
		id = 30005000,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[15000] = {	
		triggertype = 1,
		Cdec = "buff-属性增强1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 15000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010440] = {	
		triggertype = 1,
		Cdec = "印记狰紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 304,
		triggerself = -0,
		id = 2010440,
		maxlayer = 5,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 125,
		},
		triggerskil = 10,
		group = 2010410,
	},
	[14020] = {	
		targetargs = {		
			[1] = 3,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 14020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "buff-护盾3级效果1",
	},
	[2015021] = {	
		triggertype = 1,
		Cdec = "千里江山图怒气5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 6,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2015021,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 5000,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[28001] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 218,
		triggerself = 1,
		id = 28001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "驱散-驱散减怒1级效果2",
	},
	[14000] = {	
		targetargs = {		
			[1] = 3,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 14000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "buff-护盾1级效果1",
	},
	[20205601] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20205601,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4650,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[13020] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 13020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "buff-控制3级效果1",
	},
	[13001] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 217,
		triggerself = 1,
		id = 13001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "buff-控制1级效果2",
	},
	[22020] = {	
		triggertype = 1,
		Cdec = "速攻-额外伤害3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 22020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[12020] = {	
		triggertype = 1,
		Cdec = "buff-速度3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 12020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[12011] = {	
		triggertype = 1,
		Cdec = "buff-速度2级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 12011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000035] = {	
		triggertype = 1,
		Cdec = "侯马盟书普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000035,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[12001] = {	
		triggertype = 1,
		Cdec = "buff-速度1级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 12001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = -0,
		group = -0,
	},
	[11021] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 2,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 14,
		triggerself = 1,
		id = 11021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		exceptMainTarget = -0,
		Cdec = "buff-减伤3级效果2",
	},
	[20300115] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 120,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300115,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[11001] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 2,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 14,
		triggerself = 1,
		id = 11001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		exceptMainTarget = -0,
		Cdec = "buff-减伤1级效果2",
	},
	[11000] = {	
		triggertype = 1,
		Cdec = "buff-减伤1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 11000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20209901] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20209901,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5940,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[10020] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 10020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "buff-增伤3级效果1",
	},
	[10011] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 105,
		triggerself = 1,
		id = 10011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		exceptMainTarget = -0,
		Cdec = "buff-增伤2级效果2",
	},
	[10010] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 10010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "buff-增伤2级效果1",
	},
	[10001] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 105,
		triggerself = 1,
		id = 10001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		exceptMainTarget = -0,
		Cdec = "buff-增伤2级效果2",
	},
	[2015050] = {	
		triggertype = 10,
		Cdec = "印记狡橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2015050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2015020] = {	
		triggertype = 10,
		Cdec = "印记狡绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2015020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 80,
		},
		triggerskil = 10,
		group = -0,
	},
	[2013051] = {	
		triggertype = 1,
		Cdec = "判官笔怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		childresult = {		
			[1] = 2113051,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2013051,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2010950] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2010950,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记天狗橙",
	},
	[20300101] = {	
		triggertype = 1,
		Cdec = "念兽技能（仅在盟会副本使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20300101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000000,
			[2] = 99999999,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300117] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 140,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300117,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300133] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 300,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300133,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300149] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 460,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300149,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20206001] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20206001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4770,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300181] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 780,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300181,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300197] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 940,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300197,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[30003005] = {	
		triggertype = 1,
		Cdec = "全体伙伴伤害增加+20%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 30003005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[2010930] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 90,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2010930,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记天狗蓝",
	},
	[400431] = {	
		triggertype = 2,
		Cdec = "凤鸣套装紫件套白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 400431,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[30001007] = {	
		triggertype = 1,
		Cdec = "全体伙伴免伤增加+30%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 30001007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[40010011] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 0,
			[3] = 30,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010011,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "攻击伙伴潜能11",
	},
	[30000000] = {	
		triggertype = 1,
		Cdec = "全体伙伴念兽伤害减免+3%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 138,
		triggerself = 1,
		id = 30000000,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.03,
		},
		triggerskil = 10,
		group = -0,
	},
	[20207901] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20207901,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5340,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[30000008] = {	
		triggertype = 1,
		Cdec = "全体伙伴念兽伤害减免+35%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 138,
		triggerself = 1,
		id = 30000008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.35,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300119] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 160,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300119,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20202101] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20202101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3600,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20200501] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20200501,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3120,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2031027] = {	
		triggertype = 1,
		Cdec = "兰亭集序升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031027,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2010110] = {	
		triggertype = 12,
		Cdec = "印记鹿蜀白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2010110,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010810] = {	
		triggertype = 1,
		Cdec = "印记鸾鸟白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2010810,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = -0,
		group = 2010810,
	},
	[2010750] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 120,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010750,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记帝江橙",
	},
	[2010740] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010740,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记帝江紫",
	},
	[2010730] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 80,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010730,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记帝江蓝",
	},
	[20300168] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 650,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300168,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2022027] = {	
		triggertype = 1,
		Cdec = "兰亭集序被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022027,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000043] = {	
		triggertype = 1,
		Cdec = "赤霄普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000043,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000027] = {	
		triggertype = 1,
		Cdec = "兰亭集序普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000027,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000017] = {	
		triggertype = 1,
		Cdec = "弩兵俑普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000017,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20206401] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20206401,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4890,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010620] = {	
		targetargs = {		
			[1] = 6,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 500,
		triggerskil = 2,
		type = 102,
		triggerself = 1,
		id = 2010620,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		exceptMainTarget = -0,
		Cdec = "印记虎蛟绿",
	},
	[20210301] = {	
		triggertype = 3,
		Cdec = "念兽被动技",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 110,
		triggerself = -0,
		id = 20210301,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 5,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[30030003] = {	
		triggertype = 1,
		Cdec = "攻击伙伴基础怒气+160",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30030003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 160,
		},
		triggerskil = 10,
		group = -0,
	},
	[2010550] = {	
		targetargs = {		
			[1] = 6,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 300,
		triggerskil = 2,
		type = 2,
		triggerself = 1,
		id = 2010550,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		exceptMainTarget = -0,
		Cdec = "印记胜遇橙",
	},
	[2010540] = {	
		targetargs = {		
			[1] = 6,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 300,
		triggerskil = 2,
		type = 2,
		triggerself = 1,
		id = 2010540,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 400,
		},
		exceptMainTarget = -0,
		Cdec = "印记胜遇紫",
	},
	[2010530] = {	
		targetargs = {		
			[1] = 6,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 300,
		triggerskil = 2,
		type = 2,
		triggerself = 1,
		id = 2010530,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 300,
		},
		exceptMainTarget = -0,
		Cdec = "印记胜遇蓝",
	},
	[2010520] = {	
		targetargs = {		
			[1] = 6,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 300,
		triggerskil = 2,
		type = 2,
		triggerself = 1,
		id = 2010520,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		exceptMainTarget = -0,
		Cdec = "印记胜遇绿",
	},
	[2010510] = {	
		targetargs = {		
			[1] = 6,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 300,
		triggerskil = 2,
		type = 2,
		triggerself = 1,
		id = 2010510,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		exceptMainTarget = -0,
		Cdec = "印记胜遇白",
	},
	[2311013] = {	
		triggertype = 1,
		group = 115,
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 5,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 115,
		triggerself = 1,
		id = 2311013,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 2,
		Cdec = "贾湖骨笛怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2043013,
			},
		},
	},
	[2311015] = {	
		triggertype = 1,
		group = 241,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 5,
		childresult = {		
			[1] = 2411015,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 241,
		triggerself = 1,
		id = 2311015,
		zzflag = 1,
		maxlayer = 99,
		atkType = -0,
		buffround = 2,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "睡虎地秦简怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2033015,
			},
		},
	},
	[2010450] = {	
		triggertype = 1,
		Cdec = "印记狰橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 304,
		triggerself = -0,
		id = 2010450,
		maxlayer = 5,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 150,
		},
		triggerskil = 10,
		group = 2010410,
	},
	[20202501] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20202501,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3720,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[14021] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 2,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 304,
		triggerself = 1,
		id = 14021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 300,
		},
		exceptMainTarget = -0,
		Cdec = "buff-护盾3级效果2",
	},
	[40010012] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010012,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "攻击伙伴潜能12",
	},
	[2311025] = {	
		triggertype = 1,
		group = 117,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2311025,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 2,
		Cdec = "莲塘乳鸭图怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2035025,
			},
		},
	},
	[2010430] = {	
		triggertype = 1,
		Cdec = "印记狰蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 304,
		triggerself = -0,
		id = 2010430,
		maxlayer = 5,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 100,
		},
		triggerskil = 10,
		group = 2010410,
	},
	[22021] = {	
		triggertype = 10,
		Cdec = "速攻-额外伤害3级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 22021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 300,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2311031] = {	
		triggertype = 1,
		group = 239,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 239,
		triggerself = 1,
		id = 2311031,
		zzflag = 1,
		maxlayer = 99,
		atkType = -0,
		buffround = 2,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "辛追帛画怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2035031,
			},
		},
	},
	[2045023] = {	
		triggertype = 1,
		Cdec = "龙渊剑法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045023,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2010140] = {	
		triggertype = 12,
		Cdec = "印记鹿蜀紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2010140,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 350,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010350] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 500,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2010350,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记九尾狐橙",
	},
	[2010340] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 450,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2010340,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记九尾狐紫",
	},
	[2010330] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 400,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2010330,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记九尾狐蓝",
	},
	[2010320] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 350,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2010320,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记九尾狐绿",
	},
	[20206801] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20206801,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5010,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010310] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 300,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2010310,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记九尾狐白",
	},
	[2010251] = {	
		triggertype = -0,
		group = 2010210,
		childtarget = -0,
		func = {		
			[1] = 229,
			[2] = 800,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010251,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "印记刑天橙",
	},
	[2010241] = {	
		triggertype = -0,
		group = 2010210,
		childtarget = -0,
		func = {		
			[1] = 229,
			[2] = 700,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010241,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "印记刑天紫",
	},
	[2010231] = {	
		triggertype = -0,
		group = 2010210,
		childtarget = -0,
		func = {		
			[1] = 229,
			[2] = 600,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010231,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "印记刑天蓝",
	},
	[2010150] = {	
		triggertype = 12,
		Cdec = "印记鹿蜀橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2010150,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 400,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010221] = {	
		triggertype = -0,
		group = 2010210,
		childtarget = -0,
		func = {		
			[1] = 229,
			[2] = 500,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010221,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "印记刑天绿",
	},
	[2010211] = {	
		triggertype = -0,
		group = 2010210,
		childtarget = -0,
		func = {		
			[1] = 229,
			[2] = 400,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010211,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "印记刑天白",
	},
	[2010250] = {	
		triggertype = -0,
		group = 2010210,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 800,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010250,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "印记刑天橙",
	},
	[2010240] = {	
		triggertype = -0,
		group = 2010210,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 700,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010240,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "印记刑天紫",
	},
	[20300102] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 990,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300102,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300118] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 150,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300118,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20202901] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20202901,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3840,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300150] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 470,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300150,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300166] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 630,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300166,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300182] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 790,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300182,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300198] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 950,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300198,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[30003006] = {	
		triggertype = 1,
		Cdec = "全体伙伴伤害增加+25%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 30003006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 250,
		},
		triggerskil = 10,
		group = -0,
	},
	[2010230] = {	
		triggertype = -0,
		group = 2010210,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 600,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010230,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "印记刑天蓝",
	},
	[2010220] = {	
		triggertype = -0,
		group = 2010210,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 500,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010220,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "印记刑天绿",
	},
	[27011] = {	
		triggertype = 1,
		Cdec = "驱散-驱散施加debuff2级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 27011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		group = -0,
	},
	[30001008] = {	
		triggertype = 1,
		Cdec = "全体伙伴免伤增加+35%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 30001008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.35,
		},
		triggerskil = 10,
		group = -0,
	},
	[30000001] = {	
		triggertype = 1,
		Cdec = "全体伙伴念兽伤害减免+5%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 138,
		triggerself = 1,
		id = 30000001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2010130] = {	
		triggertype = 12,
		Cdec = "印记鹿蜀蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2010130,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 300,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010120] = {	
		triggertype = 12,
		Cdec = "印记鹿蜀绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2010120,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 250,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20207201] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20207201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5130,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2036050] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 350,
		},
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2036050,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "开元弓升星6级",
	},
	[17000] = {	
		triggertype = 1,
		Cdec = "debuff-中毒1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 17000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2034050] = {	
		triggertype = 1,
		Cdec = "开元弓升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2033050] = {	
		triggertype = 4,
		Cdec = "开元弓升星3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2033050,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 1,
		},
		triggerskil = 2,
		group = -0,
	},
	[2032037] = {	
		triggertype = 1,
		Cdec = "陶猪升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2032037,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.15,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000050] = {	
		triggertype = 1,
		Cdec = "开元弓普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2013050] = {	
		triggertype = 1,
		Cdec = "开元弓怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = 1,
		id = 2013050,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2046050] = {	
		triggertype = 1,
		Cdec = "开元弓法宝6级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 2046050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045050] = {	
		triggertype = 1,
		Cdec = "开元弓法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[400451] = {	
		triggertype = 2,
		Cdec = "凤鸣套装紫件套蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 2,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 400451,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043050] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 150,
		},
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043050,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "开元弓法宝3级",
	},
	[20203301] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20203301,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3960,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000028] = {	
		triggertype = 1,
		Cdec = "鱼藻图普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000028,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 600,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2023050] = {	
		triggertype = 1,
		Cdec = "开元弓被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045046] = {	
		triggertype = 1,
		Cdec = "清明上河图法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[40030013] = {	
		triggertype = 1,
		Cdec = "增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 40030013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[30030004] = {	
		triggertype = 1,
		Cdec = "攻击伙伴基础怒气+170",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30030004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 170,
		},
		triggerskil = 10,
		group = -0,
	},
	[2037005] = {	
		triggertype = 1,
		Cdec = "赤霄升星7级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2037005,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2035005] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 900001,
			[2] = 1000,
			[3] = 1000,
			[4] = 1000,
			[5] = 1000,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "赤霄升星5级",
	},
	[2033005] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "赤霄升星3级",
	},
	[2032005] = {	
		triggertype = 1,
		Cdec = "赤霄升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032005,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031005] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 900001,
			[2] = 1000,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2031005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "赤霄升星1级",
	},
	[2034037] = {	
		triggertype = 1,
		Cdec = "陶猪升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2034037,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022014] = {	
		triggertype = 1,
		Cdec = "唐刀被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[20207601] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20207601,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5250,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2023036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2610011] = {	
		triggertype = 1,
		Cdec = "小怪弓箭手普通攻击",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2610011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[26020] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 1,
		triggerself = 1,
		id = 26020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "驱散-驱散获得3级效果1",
	},
	[2028005] = {	
		triggertype = 1,
		Cdec = "赤霄被动8级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2028005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2044004] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2025005] = {	
		triggertype = 1,
		Cdec = "赤霄被动5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2025005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2035003] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 206,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "方天画戟升星5级",
	},
	[2021005] = {	
		triggertype = 1,
		Cdec = "赤霄被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2021005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2045003] = {	
		triggertype = 1,
		Cdec = "方天画戟法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045004] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[5000007] = {	
		triggertype = 1,
		Cdec = "唐刀普攻技能（仅在日常副本5使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 5000007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 22,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20203701] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20203701,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4080,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2045007] = {	
		triggertype = 1,
		Cdec = "青铜神树法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2045007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045009] = {	
		triggertype = 1,
		Cdec = "西汉长信宫灯法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2045009,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 250,
		},
		triggerskil = -0,
		group = -0,
	},
	[2045010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2045010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2045011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045012] = {	
		triggertype = 1,
		Cdec = "藤牌法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2045012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045014] = {	
		triggertype = 1,
		Cdec = "唐刀法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2035048] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 215,
			[2] = 800,
		},
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035048,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "龙胆亮银枪升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 1,
				[3] = 2,
				[4] = 0,
				[5] = 4,
			},
		},
	},
	[2023010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2023010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300103] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 990,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300103,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20208001] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20208001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5370,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300135] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 320,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300135,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2045021] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1000,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2045021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "千里江山图法宝5级",
	},
	[30005005] = {	
		triggertype = 9,
		Cdec = "受到伤害时，30%概率将受伤害的35%返还给攻击者（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 16,
		targetcount = -0,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 305,
		triggerself = 1,
		id = 30005005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 350,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300183] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 800,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300183,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300199] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 960,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300199,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[30003007] = {	
		triggertype = 1,
		Cdec = "全体伙伴伤害增加+30%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 30003007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2045026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[30002000] = {	
		triggertype = 12,
		Cdec = "普通攻击后，有5%的概率为自己增加一个护盾，吸收释放着生命最大值3%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 50,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 30002000,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 30,
		},
		triggerskil = -0,
		group = -0,
	},
	[2045028] = {	
		triggertype = 1,
		Cdec = "鱼藻图法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2045028,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045029,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[30000002] = {	
		triggertype = 1,
		Cdec = "全体伙伴念兽伤害减免+7%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 138,
		triggerself = 1,
		id = 30000002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.07,
		},
		triggerskil = 10,
		group = -0,
	},
	[20204101] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20204101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4200,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2045032] = {	
		triggertype = 1,
		Cdec = "杜虎符法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045033] = {	
		triggertype = 1,
		Cdec = "勾践剑真身法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045035] = {	
		triggertype = 1,
		Cdec = "侯马盟书法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2045035,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000003] = {	
		triggertype = 1,
		Cdec = "方天画戟普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000004] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000005] = {	
		triggertype = 1,
		Cdec = "赤霄普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000005,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000006] = {	
		triggertype = 1,
		Cdec = "五色供养塔普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000007] = {	
		triggertype = 1,
		Cdec = "青铜神树普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2000007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 600,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20200201] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20200201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3030,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20208401] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20208401,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5490,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2045045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000012] = {	
		triggertype = 1,
		Cdec = "藤牌普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000014] = {	
		triggertype = 1,
		Cdec = "唐刀普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2100014,
			[2] = 2200014,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2045049] = {	
		triggertype = 1,
		Cdec = "七星剑法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2045049,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[30030005] = {	
		triggertype = 1,
		Cdec = "攻击伙伴基础怒气+180",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30030005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 180,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045051] = {	
		triggertype = 1,
		Cdec = "判官笔法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045052] = {	
		triggertype = 1,
		Cdec = "孙子兵法法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043006] = {	
		triggertype = 19,
		Cdec = "五色供养塔法宝3级",
		childtarget = 1,
		dispel = 1,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2043006,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 10,
		group = 106,
	},
	[2043007] = {	
		triggertype = 13,
		Cdec = "青铜神树法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = -0,
		id = 2043007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
			[3] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000021] = {	
		triggertype = 1,
		Cdec = "千里江山图普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000021,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[20204501] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20204501,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4320,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2043010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 18,
		targetcount = 5,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 236,
		triggerself = 1,
		id = 2043010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2043012] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 1,
			[3] = 6,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043012,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "藤牌法宝3级",
	},
	[2043013] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043013,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "贾湖骨笛法宝3级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 1,
				[3] = 2,
				[4] = 0,
				[5] = 2,
			},
		},
	},
	[2043014] = {	
		triggertype = 12,
		Cdec = "唐刀法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 223,
		triggerself = 1,
		id = 2043014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = -0,
		group = -0,
	},
	[2043015] = {	
		triggertype = 12,
		Cdec = "睡虎地秦简法宝3级",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 241,
		triggerself = 1,
		id = 2043015,
		maxlayer = 99,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		group = 241,
	},
	[2000029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000029,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000031] = {	
		triggertype = 1,
		Cdec = "辛追帛画普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2000031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 600,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000032] = {	
		triggertype = 1,
		Cdec = "杜虎符普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000033] = {	
		triggertype = 1,
		Cdec = "勾践剑·真身普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2043021] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 500,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "千里江山图法宝3级",
	},
	[20208801] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20208801,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5610,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2043024] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 8,
			[3] = 1,
			[4] = 3,
			[5] = 0,
			[6] = 0,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043024,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "翠玉白菜法宝3级",
	},
	[2000038] = {	
		triggertype = 1,
		Cdec = "青白釉鼠砚滴普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000038,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2043026] = {	
		triggertype = -0,
		Cdec = "青龙偃月刀法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		group = -0,
	},
	[2043027] = {	
		triggertype = 1,
		Cdec = "兰亭集序法宝3级",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 142,
		triggerself = 1,
		id = 2043027,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.25,
		},
		triggerskil = 10,
		group = 142,
	},
	[2043028] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 2311028,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043028,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "鱼藻图法宝3级",
	},
	[2043029] = {	
		triggertype = 4,
		Cdec = "漆槽箜篌法宝3级",
		childtarget = -0,
		dispel = 2,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 139,
		triggerself = 1,
		id = 2043029,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.5,
		},
		triggerskil = -0,
		group = 139,
	},
	[2043030] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043030,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "凤鸣岐七弦琴法宝3级",
	},
	[2000044] = {	
		triggertype = 1,
		Cdec = "金仆姑普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000044,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000046] = {	
		triggertype = 1,
		Cdec = "清明上河图普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20204901] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20204901,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4440,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2043035] = {	
		triggertype = 12,
		Cdec = "侯马盟书法宝3级",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 239,
		triggerself = 1,
		id = 2043035,
		maxlayer = 99,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		group = 239,
	},
	[2043036] = {	
		triggertype = 4,
		Cdec = "丈八蛇矛法宝3级",
		childtarget = -0,
		dispel = 2,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 200,
		triggerself = 1,
		id = 2043036,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = -0,
		group = 200,
	},
	[20300136] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 330,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300136,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300152] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 490,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300152,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[30005006] = {	
		triggertype = 9,
		Cdec = "受到伤害时，35%概率将受伤害的35%返还给攻击者（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 16,
		targetcount = -0,
		bufftrigger = 350,
		exceptMainTarget = -0,
		type = 305,
		triggerself = 1,
		id = 30005006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 350,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300184] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 810,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300184,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300200] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 970,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300200,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2000048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2602011] = {	
		triggertype = 1,
		Cdec = "小怪皇城兵怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2602011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043044] = {	
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2043044,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1200,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		Cdec = "金仆姑法宝3级",
		triggerFun = {		
			[1] = {			
				[1] = 18,
				[2] = 0,
				[3] = 4,
			},
		},
	},
	[2043045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 110,
		triggerself = 1,
		id = 2043045,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.15,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043046] = {	
		triggertype = 12,
		Cdec = "清明上河图法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 226,
		triggerself = 1,
		id = 2043046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1000,
		},
		triggerskil = 2,
		group = 2043041,
	},
	[20209201] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20209201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5730,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2043048] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "龙胆亮银枪法宝3级",
	},
	[2043049] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 1,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2043049,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = 2,
		targetrange = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 2,
		Cdec = "七星剑法宝3级",
		triggerFun = {		
			[1] = {			
				[1] = 218,
				[2] = 0,
				[3] = 3,
			},
		},
	},
	[2041003] = {	
		triggertype = 1,
		Cdec = "方天画戟法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041004] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043052] = {	
		triggertype = 1,
		Cdec = "孙子兵法法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2043052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041006] = {	
		triggertype = 1,
		Cdec = "五色供养塔法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2041006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041007] = {	
		triggertype = 1,
		Cdec = "青铜神树法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2041007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041009] = {	
		triggertype = 1,
		Cdec = "西汉长信宫灯法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2041009,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = -0,
		group = -0,
	},
	[2041010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2041010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2041011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[20205301] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20205301,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4560,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2041013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041014] = {	
		triggertype = 1,
		Cdec = "唐刀法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2013048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111048,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013048,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2011048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111048,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2011048,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2046048] = {	
		triggertype = 11,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 3,
		id = 2046048,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		Cdec = "龙胆亮银枪法宝6级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 215,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2045048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041020] = {	
		triggertype = 1,
		Cdec = "四羊方尊法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2041020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041021] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 250,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2041021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "千里江山图法宝1级",
	},
	[2041022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2041022,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041023] = {	
		triggertype = 1,
		Cdec = "龙渊剑法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041023,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[20201401] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20201401,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3390,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20209601] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20209601,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5850,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2041026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2041026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041027] = {	
		triggertype = 1,
		Cdec = "兰亭集序法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041027,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041028] = {	
		triggertype = 1,
		Cdec = "鱼藻图法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2041028,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041029,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2041030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041031] = {	
		triggertype = 1,
		Cdec = "辛追帛画法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2041031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041032] = {	
		triggertype = 1,
		Cdec = "杜虎符法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041033] = {	
		triggertype = 1,
		Cdec = "勾践剑真身法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041035] = {	
		triggertype = 1,
		Cdec = "侯马盟书法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2041035,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[20205701] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20205701,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4680,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[6000021] = {	
		triggertype = 11,
		Cdec = "我方有人阵亡时，10%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 100,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 6000021,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[30040000] = {	
		triggertype = 5,
		Cdec = "防御伙伴受到普攻回怒+10",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30040000,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10,
		},
		triggerskil = -0,
		group = -0,
	},
	[2032036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2013006] = {	
		triggertype = 1,
		Cdec = "五色供养塔怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2113006,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2013006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[6000024] = {	
		triggertype = 11,
		Cdec = "我方有人阵亡时，50%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 6000024,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041043] = {	
		triggertype = 1,
		Cdec = "赤霄法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041043,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041044] = {	
		triggertype = 1,
		Cdec = "金仆姑法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041044,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041046] = {	
		triggertype = 1,
		Cdec = "清明上河图法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[20201801] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20201801,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3510,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2041050] = {	
		triggertype = 1,
		Cdec = "开元弓法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041051] = {	
		triggertype = 1,
		Cdec = "判官笔法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300105] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 20,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300105,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300121] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 180,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300121,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300137] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 340,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300137,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300153] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 500,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300153,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[30005007] = {	
		triggertype = 9,
		Cdec = "受到伤害时，40%概率将受伤害的35%返还给攻击者（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 16,
		targetcount = -0,
		bufftrigger = 400,
		exceptMainTarget = -0,
		type = 305,
		triggerself = 1,
		id = 30005007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 350,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300185] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 820,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300185,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300201] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 980,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2411028] = {	
		triggertype = 1,
		group = 117,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2411028,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 2,
		Cdec = "鱼藻图怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2035028,
			},
		},
	},
	[30003009] = {	
		triggertype = 1,
		Cdec = "全体伙伴伤害增加+40%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 30003009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 400,
		},
		triggerskil = 10,
		group = -0,
	},
	[30002002] = {	
		triggertype = 12,
		Cdec = "普通攻击后，有5%的概率为自己增加一个护盾，吸收释放着生命最大值5%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 50,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 30002002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 50,
		},
		triggerskil = -0,
		group = -0,
	},
	[20206101] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20206101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4800,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2211028] = {	
		triggertype = 1,
		Cdec = "鱼藻图怒气1级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2211028,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[30000004] = {	
		triggertype = 1,
		Cdec = "全体伙伴念兽伤害减免+15%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 138,
		triggerself = 1,
		id = 30000004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.15,
		},
		triggerskil = 10,
		group = -0,
	},
	[2035021] = {	
		triggertype = 11,
		Cdec = "千里江山图升星5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 311,
		triggerself = 1,
		id = 2035021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 3,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		group = -0,
	},
	[21001] = {	
		triggertype = 10,
		Cdec = "怒气-减怒1级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 2,
		triggerself = 1,
		id = 21001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
		},
		triggerskil = -0,
		group = -0,
	},
	[30004009] = {	
		triggertype = 12,
		Cdec = "释放怒气攻击时，有15%的概率对敌方全体照成75%的伤害并清除1个增益状态（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 30004100,
		},
		targetcount = 6,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 315,
		triggerself = 1,
		id = 30004009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 750,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2035004] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 650,
			[3] = 0,
			[4] = 1,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2035004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "龙胆亮银枪升星5级",
	},
	[6000023] = {	
		triggertype = 11,
		Cdec = "我方有人阵亡时，30%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 6000023,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000019] = {	
		triggertype = 1,
		Cdec = "埙普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000019,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2023019] = {	
		triggertype = 1,
		Cdec = "埙被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023019,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034051] = {	
		triggertype = 1,
		Cdec = "判官笔升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2112006] = {	
		triggertype = 1,
		Cdec = "五色供养塔怒气2级子效果",
		childtarget = 1,
		dispel = 1,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2112006,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		group = 106,
	},
	[20202201] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20202201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3630,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20210401] = {	
		triggertype = 3,
		Cdec = "念兽被动技",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 111,
		triggerself = -0,
		id = 20210401,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 5,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[5000003] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛普攻技能（仅在日常副本2使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 5000003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 21,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[4000001] = {	
		triggertype = 12,
		Cdec = "天赋（攻击）吸血",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 223,
		triggerself = 1,
		id = 4000001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2013031] = {	
		triggertype = 1,
		Cdec = "辛追帛画怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2013031,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 650,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2045022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2045022,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2146031] = {	
		triggertype = 1,
		Cdec = "辛追帛画法宝6级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2146031,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045031] = {	
		triggertype = 1,
		Cdec = "辛追帛画法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2045031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043031] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 239,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043031,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "辛追帛画法宝3级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2023031] = {	
		triggertype = 1,
		Cdec = "辛追帛画被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032029,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[400501] = {	
		triggertype = 2,
		Cdec = "百战套装紫件套绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 18,
		triggerself = 1,
		id = 400501,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044006] = {	
		triggertype = 1,
		Cdec = "五色供养塔法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2044006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[20206501] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20206501,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4920,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2031018] = {	
		triggertype = 1,
		Cdec = "西域炮升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031018,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000018] = {	
		triggertype = 1,
		Cdec = "西域炮普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000018,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2035008] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 1,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = 2,
		type = 222,
		triggerself = 1,
		id = 2035008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 400,
		},
		exceptMainTarget = -0,
		Cdec = "太阳神鸟升星5级",
	},
	[2033024] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 500,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033024,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "翠玉白菜升星3级",
	},
	[2043022] = {	
		targetargs = {		
			[1] = 1,
			[2] = 234,
		},
		triggertype = 33,
		group = 234,
		childtarget = -0,
		func = {		
			[1] = 234,
		},
		dispel = 2,
		motionFlag = -0,
		target = 20,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 234,
		triggerself = 3,
		id = 2043022,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "五弦琵琶法宝3级",
	},
	[2134009] = {	
		triggertype = 19,
		Cdec = "西汉长信宫灯升星4级子效果",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2134009,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 350,
		},
		triggerskil = 2,
		group = 106,
	},
	[2045006] = {	
		triggertype = 1,
		Cdec = "五色供养塔法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2045006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2132009] = {	
		triggertype = 19,
		Cdec = "西汉长信宫灯升星2级子效果",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2132009,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		group = 106,
	},
	[2131009] = {	
		triggertype = 19,
		Cdec = "西汉长信宫灯升星1级子效果",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2131009,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 2,
		group = 106,
	},
	[2034044] = {	
		triggertype = 1,
		Cdec = "金仆姑升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034044,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000009] = {	
		triggertype = 1,
		Cdec = "西汉长信宫灯普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2000009,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 600,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20202601] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20202601,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3750,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2013009] = {	
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 19,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 310,
		triggerself = 1,
		id = 2013009,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 2,
		Cdec = "西汉长信宫灯怒气3级",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 0,
				[3] = 1,
			},
		},
	},
	[2112009] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2112009,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 900,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		Cdec = "西汉长信宫灯怒气2级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 1,
				[3] = 0,
			},
		},
	},
	[2012009] = {	
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 19,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 310,
		triggerself = 1,
		id = 2012009,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 400,
		},
		triggerskil = 2,
		Cdec = "西汉长信宫灯怒气2级",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 0,
				[3] = 1,
			},
		},
	},
	[2034022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2034022,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 120,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043009] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 700,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043009,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "西汉长信宫灯法宝3级",
	},
	[2042009] = {	
		triggertype = 1,
		Cdec = "西汉长信宫灯法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2042009,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = -0,
		group = -0,
	},
	[2023009] = {	
		triggertype = 1,
		Cdec = "西汉长信宫灯被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023009,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022009] = {	
		triggertype = 1,
		Cdec = "西汉长信宫灯被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022009,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2034036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2022010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[2035051] = {	
		targetargs = {		
			[1] = 1,
			[2] = 228,
		},
		triggertype = 33,
		group = 228,
		childtarget = 1,
		func = {		
			[1] = 228,
		},
		dispel = 2,
		motionFlag = -0,
		target = 20,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 228,
		triggerself = 3,
		id = 2035051,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "判官笔升星5级",
	},
	[6000025] = {	
		triggertype = 11,
		Cdec = "我方有人阵亡时，100%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 6000025,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[20206901] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20206901,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5040,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000023] = {	
		triggertype = 1,
		Cdec = "龙渊剑普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000023,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2211022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶怒气1级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2211022,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 250,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2010410] = {	
		triggertype = 1,
		Cdec = "印记狰白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 304,
		triggerself = -0,
		id = 2010410,
		maxlayer = 5,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 50,
		},
		triggerskil = 10,
		group = 2010410,
	},
	[20300106] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 30,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300106,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300122] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 190,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300122,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300138] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 350,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300138,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300154] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 510,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300154,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300170] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 670,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300170,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300186] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 830,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300186,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300202] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 990,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300202,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2112008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟怒气2级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 2,
		triggerself = -0,
		id = 2112008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 250,
		},
		triggerskil = 2,
		group = -0,
	},
	[20203001] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20203001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3870,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[30002003] = {	
		triggertype = 12,
		Cdec = "普通攻击后，有6%的概率为自己增加一个护盾，吸收释放着生命最大值6%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 60,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 30002003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 60,
		},
		triggerskil = -0,
		group = -0,
	},
	[2043023] = {	
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2043023,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1300,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		Cdec = "龙渊剑法宝3级",
		triggerFun = {		
			[1] = {			
				[1] = 105,
				[2] = 0,
				[3] = 5,
			},
		},
	},
	[25000] = {	
		triggertype = 1,
		Cdec = "驱散-驱散治疗1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 25000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[30000005] = {	
		triggertype = 1,
		Cdec = "全体伙伴念兽伤害减免+20%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 138,
		triggerself = 1,
		id = 30000005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2112020] = {	
		triggertype = 1,
		Cdec = "四羊方尊怒气2级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2112020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 100,
		},
		triggerskil = 2,
		group = -0,
	},
	[2032024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2112024] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = 1,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = 2,
		type = 231,
		triggerself = 1,
		id = 2112024,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
		},
		exceptMainTarget = 1,
		Cdec = "翠玉白菜怒气2级子效果",
	},
	[2111003] = {	
		triggertype = 1,
		Cdec = "方天画戟怒气1级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 202,
		triggerself = -0,
		id = 2111003,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = 202,
	},
	[2011006] = {	
		triggertype = 1,
		Cdec = "五色供养塔怒气1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111006,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2011006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2111007] = {	
		triggertype = 1,
		Cdec = "青铜神树怒气1级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2111007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
			[3] = 1,
		},
		triggerskil = 2,
		group = -0,
	},
	[2111009] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 8,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2111009,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 800,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		Cdec = "西汉长信宫灯怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 1,
				[3] = 0,
			},
		},
	},
	[2111011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋怒气1级子效果",
		childtarget = 1,
		dispel = 2,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 205,
		triggerself = 1,
		id = 2111011,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		group = 205,
	},
	[2111013] = {	
		triggertype = 1,
		group = 5,
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 5,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 5,
		triggerself = 1,
		id = 2111013,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		Cdec = "贾湖骨笛怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2035013,
			},
		},
	},
	[2111015] = {	
		triggertype = 1,
		group = 241,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 2,
		childresult = {		
			[1] = 2211015,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 241,
		triggerself = 1,
		id = 2111015,
		zzflag = 1,
		maxlayer = 99,
		atkType = -0,
		buffround = 2,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "睡虎地秦简怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2033015,
			},
		},
	},
	[2022006] = {	
		triggertype = 1,
		Cdec = "五色供养塔被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2022006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[6000022] = {	
		triggertype = 11,
		Cdec = "我方有人阵亡时，20%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 200,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 2,
		id = 6000022,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2000022,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 600,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2111023] = {	
		triggertype = 1,
		Cdec = "龙渊剑怒气1级子效果",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2111023,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		group = 105,
	},
	[2111025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图怒气1级子效果",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 2,
		childresult = {		
			[1] = 2311025,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 242,
		triggerself = 1,
		id = 2111025,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2211025,
		},
		triggerskil = 2,
		group = 242,
	},
	[2111027] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = 142,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = 2,
		type = 142,
		triggerself = 1,
		id = 2111027,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.25,
		},
		exceptMainTarget = -0,
		Cdec = "兰亭集序怒气1级子效果",
	},
	[2111029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌怒气1级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 139,
		triggerself = 1,
		id = 2111029,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.5,
		},
		triggerskil = 2,
		group = 139,
	},
	[2111031] = {	
		triggertype = 1,
		Cdec = "辛追帛画怒气1级子效果",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 14,
		childresult = {		
			[1] = 2211031,
			[2] = 2311031,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 239,
		triggerself = 1,
		id = 2111031,
		maxlayer = 99,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		group = 239,
	},
	[2035006] = {	
		triggertype = 16,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = -0,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 310,
		triggerself = 1,
		id = 2035006,
		maxlayer = 2,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
		},
		triggerskil = 10,
		Cdec = "五色供养塔升星5级",
	},
	[2111035] = {	
		triggertype = 1,
		Cdec = "侯马盟书怒气1级子效果",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 210,
		triggerself = 1,
		id = 2111035,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 2,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 400,
		},
		triggerskil = 2,
		group = 210,
	},
	[20203401] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20203401,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3990,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2035009] = {	
		triggertype = 19,
		Cdec = "西汉长信宫灯升星5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 2035009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 2,
		group = -0,
	},
	[2035010] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 6,
			[3] = 1000,
		},
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "吴王夫差矛升星5级",
	},
	[2035011] = {	
		triggertype = 25,
		group = 1061,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2035011,
		zzflag = -0,
		maxlayer = 3,
		atkType = -0,
		buffround = 99,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 10,
		Cdec = "凤翅镏金镋升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 0,
			},
		},
	},
	[2035012] = {	
		triggertype = 9,
		Cdec = "藤牌升星5级",
		childtarget = -0,
		dispel = 2,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 116,
		triggerself = 1,
		id = 2035012,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = 116,
	},
	[2035013] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035013,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "贾湖骨笛升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 5,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2111049] = {	
		triggertype = 1,
		Cdec = "七星剑怒气1级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2111049,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2111051] = {	
		triggertype = 1,
		Cdec = "判官笔怒气1级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 228,
		triggerself = -0,
		id = 2111051,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 2,
		group = 228,
	},
	[2035016] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 0,
			[4] = 5,
			[5] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035016,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "步兵俑升星5级",
	},
	[2035017] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 0,
			[3] = 0,
			[4] = 5,
			[5] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035017,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "弩兵俑升星5级",
	},
	[2035018] = {	
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2035018,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 2,
		},
		triggerskil = 2,
		Cdec = "西域炮升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 5,
			},
		},
	},
	[2035019] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 2,
			[3] = 0,
			[4] = 4,
			[5] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035019,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "埙升星5级",
	},
	[2035020] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 500,
			[4] = 1,
		},
		dispel = 1,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 200,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "四羊方尊升星5级",
	},
	[20207701] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20207701,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5280,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2035022] = {	
		triggertype = -0,
		Cdec = "五弦琵琶升星5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2035022,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		group = -0,
	},
	[2035023] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 105,
			[2] = 400,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035023,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "龙渊剑升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 3,
			},
		},
	},
	[2035024] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 8,
			[3] = 2,
			[4] = 2,
			[5] = 0,
			[6] = 0,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035024,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "翠玉白菜升星5级",
	},
	[2035025] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035025,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "莲塘乳鸭图升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 3,
			},
		},
	},
	[2035026] = {	
		triggertype = 18,
		Cdec = "青龙偃月刀升星5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 238,
		triggerself = 1,
		id = 2035026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		group = -0,
	},
	[2035027] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1000,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035027,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "兰亭集序升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 0,
				[3] = 142,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2035028] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035028,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "鱼藻图升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 2,
			},
		},
	},
	[2035029] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1000,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2035029,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "漆槽箜篌升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 139,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2035030] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035030,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "凤鸣岐七弦琴升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 1,
				[3] = 2,
				[4] = 0,
				[5] = 3,
			},
		},
	},
	[2035031] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035031,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "辛追帛画升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 3,
			},
		},
	},
	[2035032] = {	
		triggertype = 1,
		Cdec = "杜虎符升星5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 2035032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
		},
		triggerskil = 10,
		group = -0,
	},
	[20203801] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20203801,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4110,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2035034] = {	
		targetargs = {		
			[1] = 1,
			[2] = 206,
		},
		triggertype = 33,
		group = 206,
		childtarget = -0,
		func = {		
			[1] = 206,
		},
		dispel = 2,
		motionFlag = -0,
		target = 20,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 206,
		triggerself = 3,
		id = 2035034,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "诸葛连弩升星5级",
	},
	[6000003] = {	
		triggertype = 1,
		Cdec = "进入战斗后30%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 6000003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2035036] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 200,
			[2] = 250,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035036,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "丈八蛇矛升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 1,
				[3] = 2,
				[4] = 0,
				[5] = 3,
			},
		},
	},
	[6000011] = {	
		triggertype = 11,
		Cdec = "敌方有人阵亡时，10%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 100,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 3,
		id = 6000011,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[6000015] = {	
		triggertype = 11,
		Cdec = "敌方有人阵亡时，100%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 3,
		id = 6000015,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300107] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 40,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300107,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300123] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 200,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300123,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300139] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 360,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300139,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300155] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 520,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300155,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2035043] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 8,
			[3] = 2,
			[4] = 4,
			[5] = 1,
			[6] = 0,
		},
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035043,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "赤霄升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 2111043,
			},
			[2] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 3,
			},
		},
	},
	[30005009] = {	
		triggertype = 9,
		Cdec = "受到伤害时，50%概率将受伤害的35%返还给攻击者（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 16,
		targetcount = -0,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 305,
		triggerself = 1,
		id = 30005009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 350,
		},
		triggerskil = 10,
		group = -0,
	},
	[2035045] = {	
		triggertype = 6,
		Cdec = "鸣鸿刀升星5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2035045,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 3,
		},
		triggerskil = 2,
		group = -0,
	},
	[20208101] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20208101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5400,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2035047] = {	
		triggertype = 11,
		Cdec = "唐三彩女立俑升星5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 600,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2035047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 51,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = 2035044,
	},
	[30002004] = {	
		triggertype = 12,
		Cdec = "普通攻击后，有7%的概率为自己增加一个护盾，吸收释放着生命最大值7%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 70,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 30002004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 70,
		},
		triggerskil = -0,
		group = -0,
	},
	[2035049] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035049,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "七星剑升星5级",
	},
	[2033003] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 206,
			[2] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "方天画戟升星3级",
	},
	[30000006] = {	
		triggertype = 1,
		Cdec = "全体伙伴念兽伤害减免+25%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 138,
		triggerself = 1,
		id = 30000006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.25,
		},
		triggerskil = 10,
		group = -0,
	},
	[2035052] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 8,
			[3] = 2,
			[4] = 4,
			[5] = 1,
			[6] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035052,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "孙子兵法升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 2111052,
			},
		},
	},
	[2033006] = {	
		triggertype = 16,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = -0,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 310,
		triggerself = 1,
		id = 2033006,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		Cdec = "五色供养塔升星3级",
	},
	[30002100] = {	
		triggertype = 1,
		Cdec = "清除己方减益状态",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 30002100,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
		},
		triggerskil = 2,
		group = -0,
	},
	[2033008] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 2,
			[2] = 1000,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "太阳神鸟升星3级",
	},
	[2033009] = {	
		triggertype = 19,
		Cdec = "西汉长信宫灯升星3级",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2033009,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 500,
		},
		triggerskil = 2,
		group = 118,
	},
	[2033010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛升星3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 236,
		triggerself = 1,
		id = 2033010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[2033011] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 150,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033011,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "凤翅镏金镋升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 2,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2033012] = {	
		triggertype = 4,
		Cdec = "藤牌升星3级",
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = -0,
		childresult = {		
			[1] = 2133012,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2033012,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		group = 105,
	},
	[2033013] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 5,
			[2] = 200,
			[3] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033013,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "贾湖骨笛升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 1,
				[3] = 2,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2033014] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 30,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "唐刀升星3级",
	},
	[2033015] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033015,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "睡虎地秦简升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2033016] = {	
		triggertype = 1,
		Cdec = "步兵俑升星3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 130,
		triggerself = -0,
		id = 2033016,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2033017] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033017,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "弩兵俑升星3级",
	},
	[2033018] = {	
		triggertype = 12,
		group = 105,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2033018,
		zzflag = -0,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		Cdec = "西域炮升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 3,
			},
		},
	},
	[2033019] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 2,
			[3] = 0,
			[4] = 2,
			[5] = 150,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033019,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "埙升星3级",
	},
	[2033020] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 750,
			[4] = 1,
		},
		dispel = 1,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 200,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "四羊方尊升星3级",
	},
	[2033021] = {	
		triggertype = 11,
		Cdec = "千里江山图升星3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 311,
		triggerself = 1,
		id = 2033021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		group = -0,
	},
	[2033022] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 250,
		},
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033022,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "五弦琵琶升星3级",
	},
	[2033023] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 105,
			[2] = 200,
			[3] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033023,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "龙渊剑升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[20208501] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20208501,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5520,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2033025] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033025,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "莲塘乳鸭图升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2033026] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033026,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		Cdec = "青龙偃月刀升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 304,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2033027] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 142,
			[2] = 100,
			[3] = 0.25,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033027,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "兰亭集序升星3级",
	},
	[2033028] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033028,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "鱼藻图升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2033029] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 139,
			[2] = 100,
			[3] = 0.5,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033029,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "漆槽箜篌升星3级",
	},
	[2033030] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 300,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033030,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "凤鸣岐七弦琴升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 1,
				[3] = 2,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2033031] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033031,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "辛追帛画升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2033032] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
			[3] = 6,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033032,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		Cdec = "杜虎符升星3级",
	},
	[2033033] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 900002,
			[2] = 800,
			[3] = 300,
		},
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033033,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "勾践剑真身升星3级",
	},
	[2033034] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 300,
			[3] = 206,
		},
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "诸葛连弩升星3级",
	},
	[2033035] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 2,
			[2] = 1,
			[3] = 2,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033035,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "侯马盟书升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 1,
			},
			[2] = {			
				[1] = 210,
			},
		},
	},
	[20204601] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20204601,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4350,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2033037] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033037,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "陶猪升星3级",
	},
	[2033038] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 1,
			[3] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033038,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "青白釉鼠砚滴升星3级",
	},
	[2033039] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033039,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "妇好玉熊升星3级",
	},
	[2000010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2034032] = {	
		triggertype = 1,
		Cdec = "杜虎符升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2042010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2033043] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033043,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "赤霄升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2033044] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 18,
			[2] = 200,
			[3] = 80,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033044,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "金仆姑升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 1,
				[3] = 2,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2033045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀升星3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 131,
		triggerself = 1,
		id = 2033045,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.5,
		},
		triggerskil = 10,
		group = -0,
	},
	[2033046] = {	
		triggertype = 11,
		Cdec = "清明上河图升星3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 400,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2033046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 51,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = 2033044,
	},
	[2033047] = {	
		triggertype = 11,
		Cdec = "唐三彩女立俑升星3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 400,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2033047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1500,
			[2] = 51,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = 2033044,
	},
	[2033048] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 215,
			[2] = 300,
		},
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033048,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "龙胆亮银枪升星3级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 1,
				[3] = 2,
				[4] = 0,
				[5] = 2,
			},
		},
	},
	[20208901] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20208901,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5640,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2031003] = {	
		triggertype = 1,
		Cdec = "方天画戟升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031004] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2033052] = {	
		triggertype = 1,
		Cdec = "孙子兵法升星3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 2033052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031006] = {	
		triggertype = 1,
		Cdec = "五色供养塔升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2031006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031007] = {	
		triggertype = 1,
		Cdec = "青铜神树升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 5,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031009] = {	
		triggertype = 19,
		Cdec = "西汉长信宫灯升星1级",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = 17,
		childresult = {		
			[1] = 2131009,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031009,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 2,
		group = 105,
	},
	[2031010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2031010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2031011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031012] = {	
		triggertype = 1,
		Cdec = "藤牌升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2031012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[20205001] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20205001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4470,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[30004003] = {	
		triggertype = 12,
		Cdec = "释放怒气攻击时，有15%的概率对敌方全体照成45%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 315,
		triggerself = 1,
		id = 30004003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 450,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2031016] = {	
		triggertype = 1,
		Cdec = "步兵俑升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2031016,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031017] = {	
		triggertype = 1,
		Cdec = "弩兵俑升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031017,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[30002005] = {	
		triggertype = 12,
		Cdec = "普通攻击后，有8%的概率为自己增加一个护盾，吸收释放着生命最大值8%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 80,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 30002005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 80,
		},
		triggerskil = -0,
		group = -0,
	},
	[2031019] = {	
		triggertype = 1,
		Cdec = "埙升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031019,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031020] = {	
		triggertype = 1,
		Cdec = "四羊方尊升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2031020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031021] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2031021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "千里江山图升星1级",
	},
	[2031022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2031022,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031023] = {	
		triggertype = 1,
		Cdec = "龙渊剑升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031023,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031025,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2031026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[20209301] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20209301,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5760,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2031028] = {	
		triggertype = 1,
		Cdec = "鱼藻图升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2031028,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031029,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 4,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2031030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031031] = {	
		triggertype = 1,
		Cdec = "辛追帛画升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2031031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031032] = {	
		triggertype = 1,
		Cdec = "杜虎符升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031033] = {	
		triggertype = 1,
		Cdec = "勾践剑真身升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031035] = {	
		triggertype = 1,
		Cdec = "侯马盟书升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2031035,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031037] = {	
		triggertype = 1,
		Cdec = "陶猪升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2031037,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031038] = {	
		triggertype = 1,
		Cdec = "青白釉鼠砚滴升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031038,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[20205401] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20205401,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4590,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[4000021] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 206,
			[2] = 212,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = -0,
		bufftrigger = 100,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 4000021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "天赋（辅助）免控",
	},
	[4000011] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = -0,
		bufftrigger = 100,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 4000011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "天赋（防御）免伤",
	},
	[2035037] = {	
		triggertype = 12,
		Cdec = "陶猪升星5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2035037,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
			[3] = 1,
		},
		triggerskil = 2,
		group = -0,
	},
	[2031043] = {	
		triggertype = 1,
		Cdec = "赤霄升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031043,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031044] = {	
		triggertype = 1,
		Cdec = "金仆姑升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031044,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031046] = {	
		triggertype = 1,
		Cdec = "清明上河图升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031049] = {	
		triggertype = 1,
		Cdec = "七星剑升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031049,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031050] = {	
		triggertype = 1,
		Cdec = "开元弓升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031051] = {	
		triggertype = 1,
		Cdec = "判官笔升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[20209701] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20209701,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5880,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[24011] = {	
		triggertype = 1,
		Cdec = "驱散-驱散回怒2级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 24011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		group = -0,
	},
	[2035033] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 900002,
			[2] = 1000,
			[3] = 750,
			[4] = 300,
		},
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035033,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "勾践剑真身升星5级",
	},
	[2021037] = {	
		triggertype = 1,
		Cdec = "陶猪被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021037,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[400041] = {	
		triggertype = 9,
		Cdec = "云鸿套装紫件套紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 400041,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043047] = {	
		triggertype = 12,
		Cdec = "唐三彩女立俑法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 226,
		triggerself = 1,
		id = 2043047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1000,
		},
		triggerskil = 2,
		group = 2043041,
	},
	[2035044] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 18,
			[2] = 1000,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035044,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "金仆姑升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 1,
				[3] = 2,
				[4] = 0,
				[5] = 3,
			},
		},
	},
	[2022047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2035014] = {	
		triggertype = 11,
		Cdec = "唐刀升星5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		childresult = {		
			[1] = 2135014,
		},
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 237,
		triggerself = 1,
		id = 2035014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5,
			[2] = 2000,
		},
		triggerskil = 10,
		group = -0,
	},
	[2031014] = {	
		triggertype = 1,
		Cdec = "唐刀升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[20205801] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20205801,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4710,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300120] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 170,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300120,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2045043] = {	
		triggertype = 1,
		Cdec = "赤霄法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045043,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2012014] = {	
		triggertype = 1,
		Cdec = "唐刀怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111014,
			[2] = 2211014,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012014,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2100014] = {	
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 237,
		triggerself = 1,
		id = 2100014,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
			[2] = 50,
		},
		triggerskil = 2,
		Cdec = "唐刀怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2046014,
			},
		},
	},
	[2033051] = {	
		triggertype = 33,
		group = 206,
		childtarget = -0,
		func = {		
			[1] = 228,
		},
		dispel = 2,
		motionFlag = -0,
		target = 17,
		targetcount = 1,
		bufftrigger = 250,
		exceptMainTarget = -0,
		type = 206,
		triggerself = 3,
		id = 2033051,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "判官笔升星3级",
	},
	[2044014] = {	
		triggertype = 1,
		Cdec = "唐刀法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2013052] = {	
		triggertype = 1,
		Cdec = "孙子兵法怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013052,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2700,
			[2] = 720,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[20300111] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 80,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300111,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20210101] = {	
		triggertype = 3,
		Cdec = "念兽被动技",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 108,
		triggerself = -0,
		id = 20210101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 5,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300171] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 680,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300171,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300187] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 840,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300187,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20210201] = {	
		triggertype = 3,
		Cdec = "念兽被动技",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 109,
		triggerself = -0,
		id = 20210201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 5,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[40020001] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 500,
			[4] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "防御伙伴潜能1",
	},
	[2035007] = {	
		triggertype = 12,
		Cdec = "青铜神树升星5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 2035007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 2,
			[3] = 2,
		},
		triggerskil = 2,
		group = -0,
	},
	[30004004] = {	
		triggertype = 12,
		Cdec = "释放怒气攻击时，有15%的概率对敌方全体照成50%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 315,
		triggerself = 1,
		id = 30004004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2010610] = {	
		targetargs = {		
			[1] = 6,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 500,
		triggerskil = 2,
		type = 102,
		triggerself = 1,
		id = 2010610,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
		},
		exceptMainTarget = -0,
		Cdec = "印记虎蛟白",
	},
	[29001] = {	
		triggertype = 1,
		Cdec = "驱散-触发额外伤害1级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 29001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		group = -0,
	},
	[30002006] = {	
		triggertype = 12,
		Cdec = "普通攻击后，有9%的概率为自己增加一个护盾，吸收释放着生命最大值9%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 90,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 30002006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 90,
		},
		triggerskil = -0,
		group = -0,
	},
	[2012015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 5,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2012015,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1750,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[7000072] = {	
		triggertype = 1,
		Cdec = "进入战斗后前排闪避提升10%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 109,
		triggerself = 1,
		id = 7000072,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[30004100] = {	
		triggertype = 1,
		Cdec = "清除敌方增益状态",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 218,
		triggerself = 1,
		id = 30004100,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
		},
		triggerskil = 2,
		group = -0,
	},
	[23020] = {	
		triggertype = 1,
		Cdec = "治疗3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 23020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[8000007] = {	
		triggertype = 1,
		Cdec = "画中镜特性7",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 230,
		triggerself = 1,
		id = 8000007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		group = -0,
	},
	[8000001] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 1000,
			[4] = 990,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 8000001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "画中镜特性1",
	},
	[20206201] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20206201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4830,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[30040001] = {	
		triggertype = 5,
		Cdec = "防御伙伴受到普攻回怒+20",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30040001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 20,
		},
		triggerskil = -0,
		group = -0,
	},
	[8000005] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 300,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 8000005,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "画中镜特性5",
	},
	[8000009] = {	
		triggertype = 13,
		Cdec = "画中镜特性9",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = -0,
		id = 8000009,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[8000016] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 8000016,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "画中镜特性16",
	},
	[8000014] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 4,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 8000014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "画中镜特性14",
	},
	[30040003] = {	
		triggertype = 5,
		Cdec = "防御伙伴受到普攻回怒+45",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30040003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 45,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[400051] = {	
		triggertype = 9,
		Cdec = "云鸿套装紫件套橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 400051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045025,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2027005] = {	
		triggertype = 1,
		Cdec = "赤霄被动7级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2027005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2010630] = {	
		targetargs = {		
			[1] = 6,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 500,
		triggerskil = 2,
		type = 102,
		triggerself = 1,
		id = 2010630,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 300,
		},
		exceptMainTarget = -0,
		Cdec = "印记虎蛟蓝",
	},
	[40030008] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 1,
			[3] = 200,
			[4] = 400,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能8",
	},
	[20210501] = {	
		triggertype = 3,
		Cdec = "念兽被动技",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = -0,
		id = 20210501,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 5,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2045030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2044011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044012] = {	
		triggertype = 1,
		Cdec = "藤牌法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2044012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2044013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛法宝4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2044013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000025,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[40020002] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 1,
			[3] = 0,
			[4] = 1,
			[5] = 50,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "防御伙伴潜能2",
	},
	[2010640] = {	
		targetargs = {		
			[1] = 6,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 500,
		triggerskil = 2,
		type = 102,
		triggerself = 1,
		id = 2010640,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 400,
		},
		exceptMainTarget = -0,
		Cdec = "印记虎蛟紫",
	},
	[5100003] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛怒气3级技能（仅在日常副本2使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 5100003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 180,
			[3] = 1000,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = 2,
		group = -0,
	},
	[5100007] = {	
		triggertype = 1,
		Cdec = "唐刀怒气3级技能（仅在日常副本5使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2113014,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 5100007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 158,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = 2,
		group = -0,
	},
	[2045044] = {	
		triggertype = 1,
		Cdec = "金仆姑法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045044,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[20206601] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20206601,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4950,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2031015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[12010] = {	
		triggertype = 1,
		Cdec = "buff-速度2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 12010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000039] = {	
		triggertype = 1,
		Cdec = "妇好玉熊普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000039,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2043008] = {	
		triggertype = 24,
		Cdec = "太阳神鸟法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2043008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2010650] = {	
		targetargs = {		
			[1] = 6,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 12,
		group = -0,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 500,
		triggerskil = 2,
		type = 102,
		triggerself = 1,
		id = 2010650,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		exceptMainTarget = -0,
		Cdec = "印记虎蛟橙",
	},
	[2043011] = {	
		triggertype = 11,
		Cdec = "凤翅镏金镋法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 16,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 212,
		triggerself = 1,
		id = 2043011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		group = -0,
	},
	[2000049] = {	
		triggertype = 1,
		Cdec = "七星剑普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2000049,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000051] = {	
		triggertype = 1,
		Cdec = "判官笔普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000052] = {	
		triggertype = 1,
		Cdec = "孙子兵法普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2022008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043025] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 12,
		group = 242,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 242,
		triggerself = 1,
		id = 2043025,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 2,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2211025,
		},
		exceptMainTarget = -0,
		Cdec = "莲塘乳鸭图法宝3级",
	},
	[2042004] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043032] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 500,
			[3] = 316,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043032,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "杜虎符法宝3级",
	},
	[2043033] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 8,
			[3] = 1,
			[4] = 3,
			[5] = 0,
			[6] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2043033,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "勾践剑真身法宝3级",
	},
	[400571] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 1,
		},
		triggertype = 3,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 300,
		triggerskil = 10,
		type = 132,
		triggerself = 1,
		id = 400571,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		exceptMainTarget = -0,
		Cdec = "枭雄套装紫件套蓝",
	},
	[2031052] = {	
		triggertype = 1,
		Cdec = "孙子兵法升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043043] = {	
		triggertype = 4,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 17,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 4,
		id = 2043043,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 200,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		Cdec = "赤霄法宝3级",
		triggerFun = {		
			[1] = {			
				[1] = 1,
				[2] = 0,
				[3] = 110,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[40030009] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 150,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能9",
	},
	[18] = {	
		triggertype = 1,
		Cdec = "妙技测试技能（万倍伤害）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 18,
		maxlayer = -0,
		atkType = 1,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043051] = {	
		targetargs = {		
			[1] = 1,
			[2] = 228,
		},
		triggertype = 11,
		group = 206,
		childtarget = -0,
		dispel = 2,
		motionFlag = -0,
		target = 21,
		targetcount = 6,
		bufftrigger = 250,
		exceptMainTarget = -0,
		type = 206,
		triggerself = 3,
		id = 2043051,
		zzflag = -0,
		maxlayer = 1,
		atkType = -0,
		buffround = 1,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "判官笔法宝3级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 0,
				[3] = 228,
				[4] = 0,
				[5] = 1,
			},
		},
	},
	[2041012] = {	
		triggertype = 1,
		Cdec = "藤牌法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2041012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[400061] = {	
		triggertype = 9,
		Cdec = "云鸿套装紫件套红",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 400061,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2042043] = {	
		triggertype = 1,
		Cdec = "赤霄法宝2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2042043,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[20207001] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20207001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5070,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2041024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[40020003] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 50,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "防御伙伴潜能3",
	},
	[2041025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041025,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[30004005] = {	
		triggertype = 12,
		Cdec = "释放怒气攻击时，有15%的概率对敌方全体照成55%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 315,
		triggerself = 1,
		id = 30004005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 550,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[40020005] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 0,
			[3] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "防御伙伴潜能5",
	},
	[2033004] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 8,
			[3] = 1,
			[4] = 1,
			[5] = 0,
			[6] = 1,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2033004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "龙胆亮银枪升星3级",
	},
	[30002007] = {	
		triggertype = 12,
		Cdec = "普通攻击后，有10%的概率为自己增加一个护盾，吸收释放着生命最大值11%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 100,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 30002007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 110,
		},
		triggerskil = -0,
		group = -0,
	},
	[30001000] = {	
		triggertype = 1,
		Cdec = "全体伙伴免伤增加+3%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 30001000,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.03,
		},
		triggerskil = 10,
		group = -0,
	},
	[30005004] = {	
		triggertype = 9,
		Cdec = "受到伤害时，30%概率将受伤害的25%返还给攻击者（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 16,
		targetcount = -0,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 305,
		triggerself = 1,
		id = 30005004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 250,
		},
		triggerskil = 10,
		group = -0,
	},
	[30000009] = {	
		triggertype = 1,
		Cdec = "全体伙伴念兽伤害减免+40%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 138,
		triggerself = 1,
		id = 30000009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.4,
		},
		triggerskil = 10,
		group = -0,
	},
	[23021] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 101,
		triggerself = 1,
		id = 23021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		exceptMainTarget = -0,
		Cdec = "治疗3级效果2",
	},
	[30001005] = {	
		triggertype = 1,
		Cdec = "全体伙伴免伤增加+20%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 30001005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2041049] = {	
		triggertype = 1,
		Cdec = "七星剑法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 141,
		triggerself = 1,
		id = 2041049,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[40020006] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 50,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "防御伙伴潜能6",
	},
	[30040002] = {	
		triggertype = 5,
		Cdec = "防御伙伴受到普攻回怒+30",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30040002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 30,
		},
		triggerskil = -0,
		group = -0,
	},
	[2133012] = {	
		triggertype = 4,
		Cdec = "藤牌升星3级子效果",
		childtarget = 1,
		dispel = 2,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 5,
		triggerself = 1,
		id = 2133012,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		group = 5,
	},
	[2041052] = {	
		triggertype = 1,
		Cdec = "孙子兵法法宝1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2041052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2000020] = {	
		triggertype = 1,
		Cdec = "四羊方尊普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2000020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2045020] = {	
		triggertype = 1,
		Cdec = "四羊方尊法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2045020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[2043020] = {	
		triggertype = 26,
		Cdec = "四羊方尊法宝3级",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 2043020,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
		},
		triggerskil = 10,
		group = 304,
	},
	[2211026] = {	
		triggertype = 1,
		group = 304,
		childtarget = 1,
		dispel = 1,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 2211026,
		zzflag = -0,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 1200,
		},
		triggerskil = 2,
		Cdec = "青龙偃月刀怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2043026,
			},
		},
	},
	[2033036] = {	
		triggertype = -0,
		Cdec = "丈八蛇矛升星3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033036,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		group = -0,
	},
	[2035015] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035015,
		zzflag = -0,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "睡虎地秦简升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 0,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 3,
			},
		},
	},
	[2032015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[17] = {	
		triggertype = 3,
		Cdec = "测试技能（每回合开始回怒500）",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = -0,
		id = 17,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[40030010] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 0,
			[3] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030010,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能10",
	},
	[5000008] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简普攻技能（仅在日常副本5使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 5000008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 21,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[5000002] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简普攻技能（仅在日常副本2使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 5000002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 21,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2000015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简普攻",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2000015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[40030011] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
			[3] = 150,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030011,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能11",
	},
	[400581] = {	
		triggertype = 3,
		Cdec = "枭雄套装紫件套紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 400581,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[40030003] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 50,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能3",
	},
	[20300195] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 920,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300195,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[40020004] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
			[3] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "防御伙伴潜能4",
	},
	[2034046] = {	
		triggertype = 1,
		Cdec = "清明上河图升星4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2034046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = 10,
		group = -0,
	},
	[30005008] = {	
		triggertype = 9,
		Cdec = "受到伤害时，45%概率将受伤害的35%返还给攻击者（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 16,
		targetcount = -0,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 305,
		triggerself = 1,
		id = 30005008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 350,
		},
		triggerskil = 10,
		group = -0,
	},
	[15001] = {	
		triggertype = 1,
		Cdec = "buff-属性增强1级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 15001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = -0,
		group = -0,
	},
	[400071] = {	
		triggertype = 3,
		Cdec = "沧海套装紫件套白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 206,
		triggerself = 1,
		id = 400071,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		group = -0,
	},
	[28011] = {	
		targetargs = {		
			[1] = 5,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 3,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 218,
		triggerself = 1,
		id = 28011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		exceptMainTarget = -0,
		Cdec = "驱散-驱散减怒2级效果2",
	},
	[30004000] = {	
		triggertype = 12,
		Cdec = "释放怒气攻击时，有8%的概率对敌方全体照成30%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 80,
		exceptMainTarget = -0,
		type = 315,
		triggerself = 1,
		id = 30004000,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 300,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2010710] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 50,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010710,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记帝江白",
	},
	[2112003] = {	
		triggertype = 1,
		Cdec = "方天画戟怒气2级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = -0,
		targetcount = -0,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 202,
		triggerself = -0,
		id = 2112003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = 202,
	},
	[30004002] = {	
		triggertype = 12,
		Cdec = "释放怒气攻击时，有15%的概率对敌方全体照成40%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 315,
		triggerself = 1,
		id = 30004002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 400,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[30004001] = {	
		triggertype = 12,
		Cdec = "释放怒气攻击时，有11%的概率对敌方全体照成35%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 110,
		exceptMainTarget = -0,
		type = 315,
		triggerself = 1,
		id = 30004001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 350,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[20300108] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 50,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300108,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[18000] = {	
		triggertype = 1,
		Cdec = "debuff-减速1级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 18000,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300104] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 10,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300104,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[5000001] = {	
		triggertype = 1,
		Cdec = "唐刀普攻技能（仅在日常副本2使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 5000001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 22,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[5000005] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪普攻技能（仅在日常副本2使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 5000005,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 37,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[5000009] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛普攻技能（仅在日常副本5使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 5000009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 21,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010720] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 65,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2010720,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记帝江绿",
	},
	[2023003] = {	
		triggertype = 1,
		Cdec = "方天画戟被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023004] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023004,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023005] = {	
		triggertype = 1,
		Cdec = "赤霄被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2023005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2023006] = {	
		triggertype = 1,
		Cdec = "五色供养塔被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2023006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023007] = {	
		triggertype = 1,
		Cdec = "青铜神树被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2652011] = {	
		triggertype = 1,
		Cdec = "小怪大漠马贼怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2652011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[6000004] = {	
		triggertype = 1,
		Cdec = "进入战斗后50%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 6000004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2023011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023012] = {	
		triggertype = 1,
		Cdec = "藤牌被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2023012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023014] = {	
		triggertype = 1,
		Cdec = "唐刀被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023016] = {	
		triggertype = 1,
		Cdec = "步兵俑被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2023016,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023017] = {	
		triggertype = 1,
		Cdec = "弩兵俑被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023017,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023018] = {	
		triggertype = 1,
		Cdec = "西域炮被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023018,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[30004006] = {	
		triggertype = 12,
		Cdec = "释放怒气攻击时，有15%的概率对敌方全体照成60%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 315,
		triggerself = 1,
		id = 30004006,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 600,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2023020] = {	
		triggertype = 1,
		Cdec = "四羊方尊被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2023020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[7000011] = {	
		triggertype = 1,
		Cdec = "进入战斗后前排抗暴提升10%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 111,
		triggerself = 1,
		id = 7000011,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[30002008] = {	
		triggertype = 12,
		Cdec = "普通攻击后，有10%的概率为自己增加一个护盾，吸收释放着生命最大值13%的伤害并清除一个减益状态（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 30002100,
		},
		targetcount = 1,
		bufftrigger = 100,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 30002008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 130,
		},
		triggerskil = -0,
		group = -0,
	},
	[30001001] = {	
		triggertype = 1,
		Cdec = "全体伙伴免伤增加+5%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 30001001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023025,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[20208201] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20208201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5430,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2023027] = {	
		triggertype = 1,
		Cdec = "兰亭集序被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023027,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023028] = {	
		triggertype = 1,
		Cdec = "鱼藻图被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023028,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023029,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[7000051] = {	
		triggertype = 1,
		Cdec = "进入战斗后后排伙伴攻击提高5%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 5,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 7000051,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023032] = {	
		triggertype = 1,
		Cdec = "杜虎符被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 107,
		triggerself = 1,
		id = 2023032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023033] = {	
		triggertype = 1,
		Cdec = "勾践剑真身被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023035] = {	
		triggertype = 1,
		Cdec = "侯马盟书被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2023035,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[7000071] = {	
		triggertype = 1,
		Cdec = "进入战斗后前排闪避提升5%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 109,
		triggerself = 1,
		id = 7000071,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023037] = {	
		triggertype = 1,
		Cdec = "陶猪被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023037,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023038] = {	
		triggertype = 1,
		Cdec = "青白釉鼠砚滴被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023038,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023039] = {	
		triggertype = 1,
		Cdec = "妇好玉熊被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023039,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023051] = {	
		triggertype = 1,
		Cdec = "判官笔被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[40030012] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40030012,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "辅助伙伴潜能12",
	},
	[2035039] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035039,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "妇好玉熊升星5级",
	},
	[2023043] = {	
		triggertype = 1,
		Cdec = "赤霄被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023043,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023044] = {	
		triggertype = 1,
		Cdec = "金仆姑被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2023044,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023046] = {	
		triggertype = 1,
		Cdec = "清明上河图被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023047] = {	
		triggertype = 1,
		Cdec = "唐三彩女立俑被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023047,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023049] = {	
		triggertype = 1,
		Cdec = "七星剑被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023049,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021003] = {	
		triggertype = 1,
		Cdec = "方天画戟被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[20208601] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20208601,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5550,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2023052] = {	
		triggertype = 1,
		Cdec = "孙子兵法被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2023052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021006] = {	
		triggertype = 1,
		Cdec = "五色供养塔被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2021006,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021007] = {	
		triggertype = 1,
		Cdec = "青铜神树被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021008] = {	
		triggertype = 1,
		Cdec = "太阳神鸟被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021008,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021009] = {	
		triggertype = 1,
		Cdec = "西汉长信宫灯被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021009,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021010] = {	
		triggertype = 1,
		Cdec = "吴王夫差矛被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2021010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021011] = {	
		triggertype = 1,
		Cdec = "凤翅镏金镋被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2021011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021012] = {	
		triggertype = 1,
		Cdec = "藤牌被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2021012,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021013] = {	
		triggertype = 1,
		Cdec = "贾湖骨笛被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021014] = {	
		triggertype = 1,
		Cdec = "唐刀被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021014,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021015] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021015,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021016] = {	
		triggertype = 1,
		Cdec = "步兵俑被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2021016,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021017] = {	
		triggertype = 1,
		Cdec = "弩兵俑被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021017,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021018] = {	
		triggertype = 1,
		Cdec = "西域炮被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021018,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021019] = {	
		triggertype = 1,
		Cdec = "埙被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021019,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021020] = {	
		triggertype = 1,
		Cdec = "四羊方尊被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2021020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021021] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0.5,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2021021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "千里江山图被动1级",
	},
	[2021022] = {	
		triggertype = 1,
		Cdec = "五弦琵琶被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021022,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021023] = {	
		triggertype = 1,
		Cdec = "龙渊剑被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021023,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021024] = {	
		triggertype = 1,
		Cdec = "翠玉白菜被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021024,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021025] = {	
		triggertype = 1,
		Cdec = "莲塘乳鸭图被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021025,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2021026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[30010001] = {	
		triggertype = 12,
		Cdec = "攻击伙伴普攻回怒+20",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30010001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 20,
		},
		triggerskil = -0,
		group = -0,
	},
	[2211014] = {	
		triggertype = 1,
		Cdec = "唐刀怒气1级子效果",
		childtarget = 1,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 237,
		triggerself = 1,
		id = 2211014,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1,
			[2] = 50,
		},
		triggerskil = 2,
		group = -0,
	},
	[20209001] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20209001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5670,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2021030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021030,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021031] = {	
		triggertype = 1,
		Cdec = "辛追帛画被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021031,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021032] = {	
		triggertype = 1,
		Cdec = "杜虎符被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 107,
		triggerself = 1,
		id = 2021032,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021033] = {	
		triggertype = 1,
		Cdec = "勾践剑真身被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021033,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021035] = {	
		triggertype = 1,
		Cdec = "侯马盟书被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2021035,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[30004007] = {	
		triggertype = 12,
		Cdec = "释放怒气攻击时，有15%的概率对敌方全体照成65%的伤害（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 315,
		triggerself = 1,
		id = 30004007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 650,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[30003000] = {	
		triggertype = 1,
		Cdec = "全体伙伴伤害增加+3%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 30003000,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 30,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021038] = {	
		triggertype = 1,
		Cdec = "青白釉鼠砚滴被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021038,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2211036] = {	
		triggertype = 1,
		group = 139,
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 139,
		triggerself = 1,
		id = 2211036,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.25,
		},
		triggerskil = 2,
		Cdec = "丈八蛇矛怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2033036,
			},
		},
	},
	[30001002] = {	
		triggertype = 1,
		Cdec = "全体伙伴免伤增加+7%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 30001002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.07,
		},
		triggerskil = 10,
		group = -0,
	},
	[40010001] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "攻击伙伴潜能1",
	},
	[2032034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2211044] = {	
		triggertype = 1,
		group = 216,
		childtarget = -0,
		dispel = 2,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 216,
		triggerself = 1,
		id = 2211044,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "金仆姑怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2046044,
			},
		},
	},
	[2021044] = {	
		triggertype = 1,
		Cdec = "金仆姑被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2021044,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021045] = {	
		triggertype = 1,
		Cdec = "鸣鸿刀被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021045,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021046] = {	
		triggertype = 1,
		Cdec = "清明上河图被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[30040004] = {	
		triggertype = 5,
		Cdec = "防御伙伴受到普攻回怒+60",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30040004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 60,
		},
		triggerskil = -0,
		group = -0,
	},
	[2021048] = {	
		triggertype = 1,
		Cdec = "龙胆亮银枪被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021048,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021049] = {	
		triggertype = 1,
		Cdec = "七星剑被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021049,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021050] = {	
		triggertype = 1,
		Cdec = "开元弓被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021050,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021051] = {	
		triggertype = 1,
		Cdec = "判官笔被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021051,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021052] = {	
		triggertype = 1,
		Cdec = "孙子兵法被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021052,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2032049] = {	
		triggertype = 1,
		Cdec = "七星剑升星2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2032049,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 80,
		},
		triggerskil = 10,
		group = -0,
	},
	[20209401] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20209401,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5790,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010820] = {	
		triggertype = 1,
		Cdec = "印记鸾鸟绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2010820,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = -0,
		group = 2010810,
	},
	[20300167] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 640,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300167,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2031039] = {	
		triggertype = 1,
		Cdec = "妇好玉熊升星1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 2031039,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[20200101] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20200101,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300165] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 620,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300165,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[40020007] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 1,
			[3] = 800,
			[4] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "防御伙伴潜能7",
	},
	[20200401] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20200401,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3090,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[400101] = {	
		triggertype = 3,
		Cdec = "沧海套装紫件套紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 2,
		bufftrigger = 500,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400101,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[20300156] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 530,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300156,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300151] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 480,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300151,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2010830] = {	
		triggertype = 1,
		Cdec = "印记鸾鸟蓝",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2010830,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = -0,
		group = 2010810,
	},
	[40020008] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 1000,
			[4] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "防御伙伴潜能8",
	},
	[20300147] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 440,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300147,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[30005001] = {	
		triggertype = 9,
		Cdec = "受到伤害时，20%概率将受伤害的20%返还给攻击者（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 16,
		targetcount = -0,
		bufftrigger = 200,
		exceptMainTarget = -0,
		type = 305,
		triggerself = 1,
		id = 30005001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[2411015] = {	
		triggertype = 1,
		group = 241,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 5,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 241,
		triggerself = 1,
		id = 2411015,
		zzflag = 1,
		maxlayer = 99,
		atkType = -0,
		buffround = 2,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "睡虎地秦简怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2035015,
			},
		},
	},
	[20200601] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20200601,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3150,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20300134] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 310,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300134,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[20300131] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 280,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300131,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[40010002] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 600,
			[4] = 50,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "攻击伙伴潜能2",
	},
	[20200901] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20200901,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3240,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010840] = {	
		triggertype = 1,
		Cdec = "印记鸾鸟紫",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2010840,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 250,
		},
		triggerskil = -0,
		group = 2010810,
	},
	[11020] = {	
		triggertype = 1,
		Cdec = "buff-减伤3级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 11020,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[20207301] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20207301,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5160,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2043034] = {	
		triggertype = 1,
		Cdec = "诸葛连弩法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 2043034,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 99,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[20209801] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20209801,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5910,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20201301] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20201301,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3360,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[30003008] = {	
		triggertype = 1,
		Cdec = "全体伙伴伤害增加+35%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 30003008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 350,
		},
		triggerskil = 10,
		group = -0,
	},
	[40010010] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 30,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010010,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "攻击伙伴潜能10",
	},
	[30010000] = {	
		triggertype = 12,
		Cdec = "攻击伙伴普攻回怒+10",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30010000,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 10,
		},
		triggerskil = -0,
		group = -0,
	},
	[30010004] = {	
		triggertype = 12,
		Cdec = "攻击伙伴普攻回怒+60",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30010004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 60,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010850] = {	
		triggertype = 1,
		Cdec = "印记鸾鸟橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 118,
		triggerself = 1,
		id = 2010850,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 300,
		},
		triggerskil = -0,
		group = 2010810,
	},
	[30000007] = {	
		triggertype = 1,
		Cdec = "全体伙伴念兽伤害减免+30%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 138,
		triggerself = 1,
		id = 30000007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[20201701] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20201701,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3480,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[30000003] = {	
		triggertype = 1,
		Cdec = "全体伙伴念兽伤害减免+10%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 138,
		triggerself = 1,
		id = 30000003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[30001009] = {	
		triggertype = 1,
		Cdec = "全体伙伴免伤增加+40%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 30001009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.4,
		},
		triggerskil = 10,
		group = -0,
	},
	[2045027] = {	
		triggertype = 1,
		Cdec = "兰亭集序法宝5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 2045027,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.3,
		},
		triggerskil = 10,
		group = -0,
	},
	[30010002] = {	
		triggertype = 12,
		Cdec = "攻击伙伴普攻回怒+30",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30010002,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 30,
		},
		triggerskil = -0,
		group = -0,
	},
	[2035046] = {	
		triggertype = 11,
		Cdec = "清明上河图升星5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 600,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2035046,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 51,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = 2035044,
	},
	[20300169] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 660,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 20300169,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "神兽减伤技能",
	},
	[2023026] = {	
		triggertype = 1,
		Cdec = "青龙偃月刀被动3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 103,
		triggerself = 1,
		id = 2023026,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
		},
		triggerskil = 10,
		group = -0,
	},
	[400621] = {	
		triggertype = 3,
		Cdec = "无锋套装紫件套绿",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 400621,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[2022007] = {	
		triggertype = 1,
		Cdec = "青铜神树被动2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2022007,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[2023021] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 3,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2023021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "千里江山图被动3级",
	},
	[40020009] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 150,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020009,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "防御伙伴潜能9",
	},
	[2017005] = {	
		triggertype = 1,
		Cdec = "赤霄怒气7级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2017005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[30004008] = {	
		triggertype = 12,
		Cdec = "释放怒气攻击时，有15%的概率对敌方全体照成70%的伤害并清除1个增益状态（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 30004100,
		},
		targetcount = 6,
		bufftrigger = 150,
		exceptMainTarget = -0,
		type = 315,
		triggerself = 1,
		id = 30004008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 700,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[30003001] = {	
		triggertype = 1,
		Cdec = "全体伙伴伤害增加+5%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 30003001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = -0,
	},
	[400111] = {	
		triggertype = 3,
		Cdec = "沧海套装紫件套橙",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 2,
		bufftrigger = 750,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400111,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[2640011] = {	
		triggertype = 1,
		Cdec = "小怪巫祝普通攻击",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 2640011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[30001003] = {	
		triggertype = 1,
		Cdec = "全体伙伴免伤增加+10%（器魂录技能）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 30001003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[40010003] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 50,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010003,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "攻击伙伴潜能3",
	},
	[2021027] = {	
		triggertype = 1,
		Cdec = "兰亭集序被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021027,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021029,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021036,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2021039] = {	
		triggertype = 1,
		Cdec = "妇好玉熊被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021039,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[2035038] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 3,
			[3] = 1,
			[4] = 0,
			[5] = 0,
			[6] = 0,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035038,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "青白釉鼠砚滴升星5级",
	},
	[30040005] = {	
		triggertype = 5,
		Cdec = "防御伙伴受到普攻回怒+75",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 1,
		id = 30040005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 75,
		},
		triggerskil = -0,
		group = -0,
	},
	[2021043] = {	
		triggertype = 1,
		Cdec = "赤霄被动1级",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 117,
		triggerself = 1,
		id = 2021043,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.05,
		},
		triggerskil = 10,
		group = -0,
	},
	[20204001] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20204001,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4170,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2032021] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 2.5,
		},
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2032021,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "千里江山图升星2级",
	},
	[2017021] = {	
		triggertype = 1,
		Cdec = "千里江山图怒气7级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 6,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2017021,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 5000,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2013021] = {	
		triggertype = 1,
		Cdec = "千里江山图怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 6,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2013021,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 5000,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[20204201] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20204201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4230,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2044021] = {	
		triggertype = 5,
		Cdec = "千里江山图法宝4级",
		childtarget = -0,
		dispel = 1,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 106,
		triggerself = 1,
		id = 2044021,
		maxlayer = 5,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 99,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 50,
		},
		triggerskil = 10,
		group = 2041021,
	},
	[20203201] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20203201,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3930,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2012029] = {	
		triggertype = 1,
		Cdec = "漆槽箜篌怒气2级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2111029,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 229,
		triggerself = 1,
		id = 2012029,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 2600,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[40010007] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 0,
			[4] = 5,
			[5] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010007,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "攻击伙伴潜能7",
	},
	[2211012] = {	
		triggertype = 1,
		Cdec = "藤牌怒气1级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = -0,
		target = 2,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 6,
		triggerself = 1,
		id = 2211012,
		maxlayer = 2,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 200,
		},
		triggerskil = 2,
		group = 6,
	},
	[2033049] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 50,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2033049,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "七星剑升星3级",
	},
	[7000012] = {	
		triggertype = 1,
		Cdec = "进入战斗后前排抗暴提升20%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 111,
		triggerself = 1,
		id = 7000012,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.2,
		},
		triggerskil = 10,
		group = -0,
	},
	[2211030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴怒气1级子效果",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 237,
		triggerself = 1,
		id = 2211030,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5,
			[2] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[7000031] = {	
		triggertype = 1,
		Cdec = "进入战斗后，前排会生成攻击力*15%护盾",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 4,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 304,
		triggerself = 1,
		id = 7000031,
		maxlayer = 3,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 150,
		},
		triggerskil = 10,
		group = -0,
	},
	[7000022] = {	
		triggertype = 1,
		Cdec = "进入战斗后后排伙伴伤害提升10%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 5,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 114,
		triggerself = 1,
		id = 7000022,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.1,
		},
		triggerskil = 10,
		group = -0,
	},
	[7000052] = {	
		triggertype = 1,
		Cdec = "进入战斗后后排伙伴攻击提高10%",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 5,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 105,
		triggerself = 1,
		id = 7000052,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 200,
			[2] = 100,
		},
		triggerskil = 10,
		group = -0,
	},
	[20210601] = {	
		triggertype = 3,
		Cdec = "念兽被动技",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 115,
		triggerself = -0,
		id = 20210601,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 5,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 50,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[40020010] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40020010,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 2,
		Cdec = "防御伙伴潜能10",
	},
	[20204401] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20204401,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4290,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[16010] = {	
		triggertype = 1,
		Cdec = "debuff-流血2级效果1",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 1,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 16010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[8000003] = {	
		triggertype = 1,
		Cdec = "画中镜特性3",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 139,
		triggerself = 1,
		id = 8000003,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.99,
		},
		triggerskil = 10,
		group = -0,
	},
	[5100008] = {	
		triggertype = 1,
		Cdec = "睡虎地秦简怒气3级技能（仅在日常副本5使用）",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		childresult = {		
			[1] = 2113015,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 5100008,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 248,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = 2,
		group = -0,
	},
	[14011] = {	
		targetargs = {		
			[1] = 2,
			[2] = 0,
			[3] = 0,
		},
		triggertype = 1,
		group = -0,
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 8,
		targetcount = 2,
		bufftrigger = 1000,
		triggerskil = -0,
		type = 304,
		triggerself = 1,
		id = 14011,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 5,
			[3] = 300,
		},
		exceptMainTarget = -0,
		Cdec = "buff-护盾2级效果2",
	},
	[8000013] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
			[3] = 0,
			[4] = 1,
			[5] = 200,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 8000013,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "画中镜特性13",
	},
	[40010004] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 1,
			[2] = 0,
			[3] = 100,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 40010004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "攻击伙伴潜能4",
	},
	[2014021] = {	
		triggertype = 1,
		Cdec = "千里江山图怒气4级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 6,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 101,
		triggerself = 1,
		id = 2014021,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 4500,
			[2] = 5000,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[22001] = {	
		triggertype = 10,
		Cdec = "速攻-额外伤害1级效果2",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 17,
		targetcount = 3,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 22001,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 300,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = -0,
		group = -0,
	},
	[2013030] = {	
		triggertype = 1,
		Cdec = "凤鸣岐七弦琴怒气3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 14,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2013030,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 80,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2111036] = {	
		triggertype = 1,
		Cdec = "丈八蛇矛怒气1级子效果",
		childtarget = -0,
		dispel = 2,
		motionFlag = 1,
		target = 9,
		childresult = {		
			[1] = 2211036,
		},
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 200,
		triggerself = 1,
		id = 2111036,
		maxlayer = 1,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1150,
			[2] = 240,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = 200,
	},
	[400121] = {	
		triggertype = 3,
		Cdec = "沧海套装紫件套红",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = 2,
		targetcount = 2,
		bufftrigger = 750,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 400121,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 2,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 10,
		group = -0,
	},
	[20207401] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20207401,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5190,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[20207801] = {	
		triggertype = 1,
		Cdec = "念兽技能",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = -0,
		id = 20207801,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 5310,
			[2] = 0,
			[3] = 0,
			[4] = 0,
			[5] = 0,
			[6] = 1000,
		},
		triggerskil = -0,
		group = -0,
	},
	[2010910] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 1,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = -0,
		bufftrigger = 30,
		exceptMainTarget = -0,
		type = -0,
		triggerself = -0,
		id = 2010910,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "印记天狗白",
	},
	[2015005] = {	
		triggertype = 1,
		Cdec = "赤霄怒气5级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 2,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 220,
		triggerself = 1,
		id = 2015005,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 3000,
			[2] = 50,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2043004] = {	
		triggertype = 10,
		Cdec = "龙胆亮银枪法宝3级",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = 2,
		targetcount = 6,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 1,
		triggerself = 1,
		id = 2043004,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = -0,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 1000,
			[2] = 37,
			[3] = 0,
			[4] = 0,
			[5] = 0,
		},
		triggerskil = 2,
		group = -0,
	},
	[2043003] = {	
		triggertype = 4,
		Cdec = "方天画戟法宝3级",
		childtarget = -0,
		dispel = 2,
		motionFlag = -0,
		target = 17,
		targetcount = -0,
		bufftrigger = 250,
		exceptMainTarget = -0,
		type = 199,
		triggerself = 1,
		id = 2043003,
		maxlayer = 1,
		atkType = -0,
		zzflag = -0,
		targetrange = -0,
		buffround = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = -0,
		group = 199,
	},
	[2035035] = {	
		triggertype = -0,
		group = -0,
		childtarget = -0,
		func = {		
			[1] = 0,
			[2] = 800,
		},
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = -0,
		triggerself = 1,
		id = 2035035,
		zzflag = 1,
		maxlayer = -0,
		atkType = -0,
		buffround = -0,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		triggerskil = 10,
		Cdec = "侯马盟书升星5级",
		triggerFun = {		
			[1] = {			
				[1] = 2,
				[2] = 1,
				[3] = 1,
				[4] = 0,
				[5] = 2,
			},
		},
	},
	[6000013] = {	
		triggertype = 11,
		Cdec = "敌方有人阵亡时，30%几率增加500点初始怒气",
		childtarget = -0,
		dispel = -0,
		motionFlag = 1,
		target = -0,
		targetcount = 1,
		bufftrigger = 300,
		exceptMainTarget = -0,
		type = 102,
		triggerself = 3,
		id = 6000013,
		maxlayer = -0,
		atkType = -0,
		zzflag = 1,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 500,
		},
		triggerskil = 10,
		group = -0,
	},
	[2015010] = {	
		triggertype = 10,
		Cdec = "印记狡白",
		childtarget = -0,
		dispel = -0,
		motionFlag = -0,
		target = -0,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 132,
		triggerself = 1,
		id = 2015010,
		maxlayer = -0,
		atkType = -0,
		zzflag = -0,
		targetrange = 1,
		buffround = -0,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 0,
			[2] = 1,
			[3] = 60,
		},
		triggerskil = 10,
		group = -0,
	},
	[2211043] = {	
		targetargs = {		
			[1] = 4,
			[2] = 1,
			[3] = 0,
		},
		triggertype = 1,
		group = 111,
		childtarget = -0,
		dispel = 1,
		motionFlag = -0,
		target = 8,
		targetcount = 1,
		bufftrigger = 1000,
		exceptMainTarget = -0,
		type = 111,
		triggerself = 1,
		id = 2211043,
		zzflag = 1,
		maxlayer = 1,
		atkType = -0,
		buffround = 2,
		targetrange = 1,
		organizeadd = -0,
		organize = -0,
		formula = {		
			[1] = 100,
			[2] = 0.5,
		},
		triggerskil = 2,
		Cdec = "赤霄怒气1级子效果",
		triggerFun = {		
			[1] = {			
				[1] = 2033043,
			},
		},
	},
}